KS Custom Content Archive [UPDATED 2024]

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Offline egomassive

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Re: KS Custom Content Archive [UPDATED Febuary 2021]
« Reply #15 on: February 17, 2021, 19:03:23 »
I just uploaded my never-before-released Central Library tileset to the dropbox. They should go in the New Knytt City category. They were made for a level DJ Gopher was making, along with the Savanah and the Thin Forest edits.

Oh! And I just saw I have a version of Dr. Wood's Lab where I replaced the elements specific to the Endless Winter level with more lab graphics. I'll send that one too.

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Offline Polana

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Re: KS Custom Content Archive [UPDATED Febuary 2021]
« Reply #16 on: February 18, 2021, 22:43:21 »
Uploaded some more tilesets I have found in old levels (or shamelessly ripped from, to be precise) I downloaded from the archive. I vaguely remember some level using Nurykabe tileset that wasn't included in default ones, so I will continue this.

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Offline Comhon

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Re: KS Custom Content Archive [UPDATED Febuary 2021]
« Reply #17 on: February 19, 2021, 02:08:08 »
Hey that was my plan to do as next step! However, thanks for doing a part of it. You've done good work.
I plan doing some data analysis, since I already downloaded all the levels from the archive a few months ago, and stitched together some tools to export and analyse them. However a lot of manual work will be required, so having some of the these tilesets linked to their authors in filenames will help me a lot (I will be able to match them with the analysed content).
I wanted to announce this idea later, when I would be sure,  but after reading your post I realized, I could make it much easier for you right now, when you want to continue extracting the tilesets. If you want, I can send you all the exported tilesets at once, however I need some time to polish some things in the scripts to make the export more useful.

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Offline Polana

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Re: KS Custom Content Archive [UPDATED Febuary 2021]
« Reply #18 on: February 24, 2021, 02:27:26 »
Wow, data analysis! I would use much cruder methods for such thing.
If I can help with something, like some manual renaming of tileset etc., feel free to send it.

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Offline Comhon

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Re: KS Custom Content Archive [UPDATED Febuary 2021]
« Reply #19 on: November 25, 2021, 00:39:15 »
In the first quater of this year I worked on a project making the tilesets browsable more easily. Unfortunatelly it kinda stalled and I did not finish it yet, since I somehow lost the flow. Recently when I was reading posts on Niffcord I noticed a few mentions about this Custom Content archive and realized it is quite shame I never published it despite mentioning I am working on that. I realized I made a alpha test version of the archive, so I decided to publish it "as is" for now, since it could be useful anyways.
Getting back to the project after a half of year could be a challenge, but I am considering continuing my work on it. That is also why I am posting this to get some feedback and maybe some insight what to do next. I had big plans with this project, and got a bit overwhelmed - just that probably was the case I discontinued it for some time.

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Offline Comhon

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Re: KS Custom Content Archive [UPDATED 2022]
« Reply #20 on: November 09, 2022, 22:09:08 »
I did not have much time for the project recently, but at least I managed to upload all the archives to my hosting.

A new site is currently in construction:

http://knytt.comhon.cz/

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Offline Lit Knob

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Re: KS Custom Content Archive [UPDATED 2022]
« Reply #21 on: February 02, 2023, 00:51:10 »
I just realized that 6 of your gradients don't work, because they are 4-bit.
KS doesn't support bit depths lower than 8-bit
"The flaw expert" -egomassive

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Offline Comhon

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Re: KS Custom Content Archive [UPDATED 2022]
« Reply #22 on: March 17, 2023, 11:20:31 »
I think I never actually used these, just converted them sometime in the past from during the times on old forum, when photo based gradients were a thing for a while.
I'll include the fixed versions anyway in the new version of the archive.

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Offline Hmpf

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Re: KS Custom Content Archive [UPDATED 2022]
« Reply #23 on: August 02, 2023, 00:56:22 »
I have an archive of 500+ tilesets from 10-14 years ago. However, I'm not sure which of them are free to use. I know there's at least one set of tilesets in there that wasn't fully free to use at the time but which I got permission for from the creator (Sinix's Island of Mimir sets); there's some others that have "no use!" notes at the bottom but I'm not sure if those were superseded by a permission given in a forum thread, later - I suspect that is why I downloaded them in the first place, because I don't know why I would have, otherwise - but I don't know for sure, because I simply don't remember. I would *hope* I didn't put tilesets that weren't permitted to be used in my general tileset folder but... mistakes do happen.

Would like to share that archive/add it to the community archive but that permission situation is giving me a bit of a headache.
« Last Edit: August 02, 2023, 11:20:03 by Hmpf »

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Offline Lit Knob

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Re: KS Custom Content Archive [UPDATED 2022]
« Reply #24 on: August 02, 2023, 03:39:49 »
there's some others that have "no use!" notes at the bottom but I'm not sure if those were superseded by a permission given in a forum thread, later - I suspect that is why I downloaded them in the first place, because I don't know why I would have, otherwise - but I don't know for sure, because I simply don't remember. I would *hope* I didn't put tilesets that weren't permitted to be used in my general tileset folder but... mistakes do happen.
Answered here: https://nifflas.lp1.nl/index.php?topic=1258.msg76608#msg76608
« Last Edit: August 02, 2023, 16:21:16 by Lit Knob »
"The flaw expert" -egomassive

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Offline Comhon

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Re: KS Custom Content Archive [UPDATED 2022]
« Reply #25 on: August 02, 2023, 07:13:42 »
That would be great! Of course, I will be happy to add it. I recently moved to another flat, and currently have a lot of ongoing projects, but I hope and promise I will find time to catalogize your collection into the archive in near time.

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Offline Hmpf

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Re: KS Custom Content Archive [UPDATED 2022]
« Reply #26 on: August 02, 2023, 11:19:03 »
@Comhon: Feel you, re: moving. I moved twice in the last three years, and the mess of the last move still isn't entirely sorted. Ugh.

Will upload the tilesets somewhere, gotta figure out where...

ETA: I'm on holiday in a place with a very bad internet connection, so the uploading will have to wait until I'm home again, in a week and a half or so.
« Last Edit: August 03, 2023, 00:23:17 by Hmpf »

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Offline Comhon

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Re: KS Custom Content Archive [UPDATED 2022]
« Reply #27 on: August 21, 2023, 22:29:38 »
The tilesets submission was received, I am now sorting and working through it. It might take some time, but I want to release new version of the archive as soon as it will be possible.

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Offline Comhon

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Re: KS Custom Content Archive [UPDATED 2024]
« Reply #28 on: May 18, 2024, 00:23:42 »
Hi, all of you lovers of KS, after a long series of promises I finally decided to release my new version of archive. Thanks to J's offer to give me a hosting place, all of the tilesets can be now directly accessed directly on knyttlevels site under archive.knyttlevels.com
So far, tilesets, gradients and custom objects are available. Since the most part of my previous archives consisted of mainly the tilesets, those are the main ones.
A collections section was introduced, grouping the tilesets released together as multiple parts. In some cases even some relevant custom objects are available.
The last feature, right now quite incomplete are tags, grouping some of the tilesets into themed sets. Those are from Hmpf. Feel free to send me more tags, in a format having the downloaded tilesets sorted out into named folders. I will then process those and add them to archive.
Another great thing would be making more preview screens for tilesets. Those are right now hidden by default, but you can show them clicking on the toogle link.

Tileset archive is now online at
http://archive.knyttlevels.com
« Last Edit: September 26, 2024, 17:51:25 by Comhon »