KS Custom Content Archive [UPDATED Febuary 2021]

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Offline egomassive

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Re: KS Custom Content Archive [UPDATED Febuary 2021]
« Reply #15 on: February 17, 2021, 19:03:23 »
I just uploaded my never-before-released Central Library tileset to the dropbox. They should go in the New Knytt City category. They were made for a level DJ Gopher was making, along with the Savanah and the Thin Forest edits.

Oh! And I just saw I have a version of Dr. Wood's Lab where I replaced the elements specific to the Endless Winter level with more lab graphics. I'll send that one too.

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Offline Polana

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Re: KS Custom Content Archive [UPDATED Febuary 2021]
« Reply #16 on: February 18, 2021, 22:43:21 »
Uploaded some more tilesets I have found in old levels (or shamelessly ripped from, to be precise) I downloaded from the archive. I vaguely remember some level using Nurykabe tileset that wasn't included in default ones, so I will continue this.

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Offline Comhon

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Re: KS Custom Content Archive [UPDATED Febuary 2021]
« Reply #17 on: February 19, 2021, 02:08:08 »
Hey that was my plan to do as next step! However, thanks for doing a part of it. You've done good work.
I plan doing some data analysis, since I already downloaded all the levels from the archive a few months ago, and stitched together some tools to export and analyse them. However a lot of manual work will be required, so having some of the these tilesets linked to their authors in filenames will help me a lot (I will be able to match them with the analysed content).
I wanted to announce this idea later, when I would be sure,  but after reading your post I realized, I could make it much easier for you right now, when you want to continue extracting the tilesets. If you want, I can send you all the exported tilesets at once, however I need some time to polish some things in the scripts to make the export more useful.

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Offline Polana

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Re: KS Custom Content Archive [UPDATED Febuary 2021]
« Reply #18 on: February 24, 2021, 02:27:26 »
Wow, data analysis! I would use much cruder methods for such thing.
If I can help with something, like some manual renaming of tileset etc., feel free to send it.