I couldn't get the cheat tool to work on OSX. I did override the files, but there is no noticeable difference in gameplay, map/inventory do not work everywhere, etc. Did I do something wrong?
Enabling map/inventory/transform is done through the F9 menu - select "More..." then "Enable powers". I don't have access to any OSX systems to test whether the F9 menu works though - it's possible it might not even be enabled on the Mac build. You may also have to press a modifier key with F9 (e.g. Ctrl+F9, Fn+F9 or ⌘+F9), as I think using plain F-keys in OSX goes straight to the OS functions (volume up/down, etc.)
The map/inventory/transform setting also gets reset every time you enter or exit a chapter or minichapter, and sometimes at predetermined points such as entering The Disorder.
If you can't get the menu working, another option could be to add this code to the end of global script.py file:
savegame_set_key('Powers', 'Character Transform', 1)
savegame_set_key('Powers', 'Inventory', 1)
savegame_set_key('Inventory', 'Micro Mapper (Useable)', 1)
savegame_set_key('Inventory', 'Mapper (Useable)', 1)
inventory_refresh(True)
map_unblock()
Assuming that the text editor you use doesn't break the file's formatting (remember to backup! Text editors can be evil things), this should enable your map, inventory and transform ability every time you enter the menu or a new chapter. The map will probably get disabled again as soon as you move to an off-map room though.