Nifflas' Support Forum
• Unread posts •
Home
Help
Search
Login
Register
Explorer XLII Puzzle
Nifflas' Support Forum
Released Games
Saira
Help! I'm Stuck!
Explorer XLII Puzzle
« previous
next »
Print
Pages: [
1
]
Explorer XLII Puzzle
3 Replies
5388 Views
chipset
96
0
Explorer XLII Puzzle
«
on:
December 14, 2009, 05:16:28 »
How would I solve this puzzle? The device solver says something about "delimiting lit squares", but I have no idea what that means.
Logged
- thanks AClockworkLemon!
Exp HP
259
2
1 in 166 children
Re: Explorer XLII Puzzle
«
Reply #1 on:
December 14, 2009, 05:46:51 »
Spoiler:
(click to show/hide)
Turn squares on and they will each show a number indicating how many adjacent squares are lit up. The goal is to have, as the chart shows, 1 square that's all alone, 3 squares that have one neighbor, 4 squares that have two neighbors, one square that has three neighbors, and one square that has all four.
A good place to start is with the one that has all four neighbors. So, make a plus-shape of lit squares somewhere. Then place a square in a far corner of the map (this will be the one that has no neighbors), and just try turning various other squares on and off from there.
There's only two functionally-different places the plus-shape can be. It can either be dead center, or one tile to the side. If you can't solve the puzzle with where you put the plus, try moving it to the other possible location.
«
Last Edit: December 14, 2009, 06:40:42 by Exp HP
»
Logged
(secretly hoping nobody will mention the object compendium)
My stars:
(Object Compendium)
(By PM)
Check out
my Youtube channel
for some terrible Let's Plays by a socially inept nerd!
chipset
96
0
Re: Explorer XLII Puzzle
«
Reply #2 on:
December 14, 2009, 06:17:45 »
I was able to get it, thanks!
Logged
- thanks AClockworkLemon!
Comhon
334
23
Re: Explorer XLII Puzzle
«
Reply #3 on:
December 29, 2009, 09:39:30 »
Really thanks for this help. I have done it too.
Logged
Print
Pages: [
1
]
« previous
next »