@LP, yes, the save thing was my first hurdle
. Luckily there are a few posts about cutscene problems I was able to check.
@uther, I think that's pretty close to what I'm trying to do.
The only difference is, the cutscene shift works fine (it drops me in the target room like it should)
The diagram sort-of thing there is almost just what I'm trying to do. In more detail it's like this
[ 1 ] - [ 2 ] =room 1 is the shift/scene room, 2 is just the entrance to it and contains the flagged warp
[empty] - [ 3 ] = room 3 is a copy of room 2 w/o the shift, this is simply so the cutscene and save are not repeatable. It also contains a normal, i.e. non-flagged warp back to room 2.
So the real thing is, I haven't even tested the flag warp, because I can't reach that room (2) with a flag activated. The normal warp from room 3 will work only when I start there, not when I have used the shift/cutscene to get there. So, if that's not even more confusing, congratulations! you deserve a medal for ultra-comprehension!
Seriously, thanks for attempting to ungarble this mess. I'm gonna see what I can do with it, and then just move on to finishing up some other parts of the level. Thanks guys!