uhhh... glitch?

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Offline steynj

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uhhh... glitch?
« on: May 20, 2009, 07:43:35 »
When I open the game up via Mushroom Engine.exe and then load 'Walking on Mushrooms', a random sound plays and there's large black and white squares in some random pattern all over the screen.

Help, anyone?

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Offline Lizzaroro

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Re: uhhh... glitch?
« Reply #1 on: May 20, 2009, 08:03:10 »
The file could be corrupt. Or you should check whats inside the folder.
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Offline steynj

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Re: uhhh... glitch?
« Reply #2 on: May 20, 2009, 23:17:52 »
hmmm. how would I go about resolving that.

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Offline Gorfinhofin

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Re: uhhh... glitch?
« Reply #3 on: May 20, 2009, 23:20:10 »
Download the game again and make sure the size of the file when it finishes is the size it's supposed to be.


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Offline Comhon

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Re: uhhh... glitch?
« Reply #4 on: May 28, 2009, 19:52:41 »
I have same problem.
I play for 2-10 seconds and than the screen changes into color lines and than the screen get black and than level restart.
I CAN'T PLAY IT !! >( >( >(
PS: I downloaded it 4 times and it makes same error!
« Last Edit: May 28, 2009, 19:54:19 by Comhon »

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Offline Dandelion

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Re: uhhh... glitch?
« Reply #5 on: May 28, 2009, 20:09:43 »
I have same problem.
I play for 2-10 seconds and than the screen changes into color lines and than the screen get black and than level restart.
PS: I downloaded it 4 times and it makes same error!
That's whats supposed to happen. Read the readme that comes with the game.

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Offline LPChip

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Re: uhhh... glitch?
« Reply #6 on: May 29, 2009, 09:15:50 »
I agree that its a bit confusing to see this. I think it would be better of you get a message telling: "Impossible situation" before or after you made the impossible situation. But I guess that reading the readme before playing (as it says so in the title) explains enough. If people don't read that, will they read this forum, I ask?
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Offline Comhon

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Re: uhhh... glitch?
« Reply #7 on: May 29, 2009, 09:53:22 »
I move like this
        ----- x
        -     - - - - - - - - -
   !  <--   |
- - - - - -
x mario start position,
<---  the path of mario,
- - -, | wall,
! error start

means: jump from one platform on second one square down
and than it makes error
---------
And why are here inpossible situations? The game isn't done?
And enemies can move? On my computer they are not moving!
« Last Edit: May 29, 2009, 09:58:02 by Comhon »

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Offline LPChip

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Re: uhhh... glitch?
« Reply #8 on: May 29, 2009, 11:23:47 »
And why are here inpossible situations? The game isn't done?
And enemies can move? On my computer they are not moving!

Read the readme file.

If you finish the game, it will play back following the mario rules in the steps you've played it. If you fall down so much, it means that in the end video you'll jump up this much, but that is impossible. Basically see it, that you cannot fall too much or you'll die, but jumping can be as high as you want. Also, take note of the amount of rings. But then again, also this is being stated clearly in the readme file.
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Offline Hempuli

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Re: uhhh... glitch?
« Reply #9 on: May 29, 2009, 18:45:55 »
We didn't want to put there any sort of text like "Impossible situation", since, well, If you make usually some sort of error to appear in a game, it doesn't say "Error appeared!".

As LPChip said :), please read the readme. The impossible situations are what work as the "enemy" in the game.

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Offline Comhon

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Re: uhhh... glitch?
« Reply #10 on: May 30, 2009, 18:59:19 »
I know now it. But I can't win the level. How to do it ?

Re: uhhh... glitch?
« Reply #11 on: May 30, 2009, 20:45:48 »
Comhon, did you read the readme?
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Offline LPChip

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Re: uhhh... glitch?
« Reply #12 on: May 31, 2009, 09:53:19 »
To win the level, exit the screen on the top (as if you were falling down)
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Offline Nifflas

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Re: uhhh... glitch?
« Reply #13 on: May 31, 2009, 21:05:35 »
If we added the "Impossible Situation" I'd feel that we'd give away too much about the game. It's more cool if the player is confused at the start, and eventually figure out what's actually going on.

Think of it a bit like Avoid the Evil Space Eel which is for musical people who are good at telling the sounds apart. Not everyone has the capacity to play that game, but I don't think that makes the game bad; patapon for example is too easy for my taste since it's made to be playable even by people who's not that musical. It's the same with the Mushroom engine; not everybody might be able to figure out what's going on, but it's a more rewarding experience for those who can. An "impossible situation" text would ruin the game for those people, and to be honest, I think that aspect of the game is more important than making everyone understand it. Not all games are for everyone.
« Last Edit: May 31, 2009, 21:14:19 by Nifflas »

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Offline Bored2death

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Re: uhhh... glitch?
« Reply #14 on: June 01, 2009, 06:50:03 »
That is good advice... anyway, if you mess around with it, experiment, read the readme, and, again, mess around, you'll do just fine. Think of doing everything backwards...
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