Fixing the Curly trees

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Re: Fixing the Curly trees
« Reply #15 on: May 22, 2009, 01:17:04 »
I've got pretty much the same idea as LP, only in a different fasion.
Lurk more.

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Offline Vinterrun

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Re: Fixing the Curly trees
« Reply #16 on: May 22, 2009, 23:12:28 »
Ahhh vectorise =D

Okay I guess that I have to use the pixeled curly trees eh? Doen`s matter it`s a great tileset. But maybe I`ll use one of the version of this topic... I`ll see.

Thank you all
under re-construction:

Coming late:


Starwale *pun*