muchos custom objects

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Offline farik

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muchos custom objects
« on: May 07, 2009, 20:33:15 »
i remember seeing something on the old forum about being able to have more than the standard 48 custom object slots. how can i do that?

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4a

Re: muchos custom objects
« Reply #1 on: May 07, 2009, 20:34:28 »
Create the custom object icons and put them in the folder with the rest of the 48. That's it.

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Offline BloxMaster

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Re: muchos custom objects
« Reply #2 on: May 07, 2009, 20:35:23 »
Quote from: BloxMaster
I made these the day after Nifflas asked the forum to make some, but alas, Nifflas didn't see them until after he choose JCgrim, and he didn't really care for them.

Anyway, it has all 255 sprites, so you can use them until JCgrim is done (or keep using them after, I don't really mind)

http://www.mediafire.com/?l7y1mt2mxk9

You can use these, and put them in the 255 bank's folder, like A4 mentioned.
« Last Edit: May 07, 2009, 21:21:50 by BloxMaster »


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Offline farik

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Re: muchos custom objects
« Reply #3 on: May 07, 2009, 21:20:14 »
well that was easy enough. then i guess my other question is this: if i use extra objects past the standard 48, will people have to download that sprites that show the extra objects into their data file to be able to play the level? im thinking that they will...

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Offline BloxMaster

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Re: muchos custom objects
« Reply #4 on: May 07, 2009, 21:21:23 »
Nope. KS will play it without needing the icons; it's just the editor that needs them. :)


Re: muchos custom objects
« Reply #5 on: May 18, 2009, 00:39:54 »
The editor doesn't even need them. Just if you want to see what you're editing.
Lurk more.