[Challenge - Normal] A Foreign Land

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Offline Bored2death

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Re: [Challenge - Normal] A Foreign Land
« Reply #15 on: June 05, 2009, 02:20:34 »
Alright, I'll edit that out of there. Not assuming anything there, of course, but just was curious. Thanks for changing it... don't get distracted again!
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Offline TechnoGeek

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Re: [Challenge - Normal] A Foreign Land
« Reply #16 on: June 08, 2009, 21:19:54 »
I have added some screenshots and updated the progress a little bit.  Also wanted to mention that the main post has been updated a lot (now accepting betatesters!) so make sure to check it again.
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Re: [Challenge - Normal] A Foreign Land
« Reply #17 on: June 09, 2009, 02:00:06 »
Hot topic now. :P

This level looks nice, despite the dull graphics.
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Offline TechnoGeek

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Re: [Challenge - Normal] A Foreign Land
« Reply #18 on: June 09, 2009, 02:16:56 »
Hot topic now. :P

This level looks nice, despite the dull graphics.
Actually, I updated/added more after the screenshots were taken... 9_9
Around the same time I release the current beta (beta for a teaser XD) to the testers I will upload the screens with all the changes. (screens 2, 3, 4, 5 all have new background goodness by now)
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Offline Comhon

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Re: [Challenge - Normal] A Foreign Land
« Reply #19 on: June 09, 2009, 10:12:44 »
Welcome on the forum.
Good luck with creating the level.
Add more bacground tiles to the screenies.

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Offline TechnoGeek

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Re: [Challenge - Normal] A Foreign Land
« Reply #20 on: June 09, 2009, 21:31:11 »
Welcome on the forum.
Good luck with creating the level.
Add more bacground tiles to the screenies.

again, I have added more background, but the screenshots were taken before then.  NEW new screenshots will be released at the same time as the beta.
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Offline Bored2death

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Re: [Challenge - Normal] A Foreign Land
« Reply #21 on: June 12, 2009, 01:15:50 »
You are so cruel, Technogeek... I want better screenies now!!!!!!!!!  >(
Just kidding... anyway, what method are you using to create cut scenes? It shouldn't take you that long... though, I probably couldn't find the time to do them myself XD! Anyway, unless they are long cut scenes, you should be able to make them really quickly.
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Offline TechnoGeek

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Re: [Challenge - Normal] A Foreign Land
« Reply #22 on: June 12, 2009, 17:20:13 »
i've sent out a beta to the one betatester, with 3 slots left available. remember to pm me if you want to betatest! the new screens should be out VERY soon.
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Re: [Challenge - Normal] A Foreign Land
« Reply #23 on: June 13, 2009, 06:51:33 »
Hot topic now. :P

This level looks nice, despite the dull graphics.
Actually, I updated/added more after the screenshots were taken... 9_9
Why the 9_9? That was a compliment.
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Offline TechnoGeek

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Re: [Challenge - Normal] A Foreign Land
« Reply #24 on: June 13, 2009, 17:24:21 »
Hot topic now. :P

This level looks nice, despite the dull graphics.
Actually, I updated/added more after the screenshots were taken... 9_9
Why the 9_9? That was a compliment.
it was about the dull graphics part, as I had added more eye candy. btw, u got the beta, right?
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Offline Bored2death

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Re: [Challenge - Normal] A Foreign Land
« Reply #25 on: July 09, 2009, 08:04:07 »
So... are you using the idea of a dream becoming a nightmare if you stay in it to long? It would be complicated... but maybe flag warps take you through the nightmare upon returning to a previous place? And if you have one path you want them to take, maybe a layer 2 block could be placed before the entrance, for disguise? Just a thought...
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Offline TechnoGeek

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Re: [Challenge - Normal] A Foreign Land
« Reply #26 on: July 09, 2009, 20:03:35 »
So... are you using the idea of a dream becoming a nightmare if you stay in it to long? It would be complicated... but maybe flag warps take you through the nightmare upon returning to a previous place? And if you have one path you want them to take, maybe a layer 2 block could be placed before the entrance, for disguise? Just a thought...
i'm thinking that, after the game (and the nightmare king) is beaten, you can replay it to find more secrets (one or two per area). You will then see the nightmare creatures that are changing the dream. You saw them earlier from afar during a transition between two worlds, but only then do you see them.

that's as clear as i can make it, sorry.
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Offline TechnoGeek

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Re: [Challenge - Normal] A Foreign Land
« Reply #27 on: July 13, 2009, 01:19:56 »
after a looooonnng break, I've resumed work on this. I've finished the next area, and I may be releasing a public beta at some point, containing several of the areas.
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Re: [Challenge - Normal] A Foreign Land
« Reply #28 on: July 13, 2009, 01:34:45 »
At long last. :P

Just kidding. Glad progress is being made.
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Offline TechnoGeek

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Re: [Challenge - Normal] A Foreign Land
« Reply #29 on: July 13, 2009, 22:34:24 »
as soon as i finish next 1 or 2 areas, new private beta, possible public beta
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