Internal object names

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Online Wibi

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Internal object names
« on: January 14, 2023, 17:03:06 »
From Knytt Stories.mfa. Internal names are also used for the banks. Text {in curly brackets} is a comment added by me. MMF2 presents these objects and banks in a different order than usual, which may imply the order in which they were implemented, but I have ordered the objects according to their actual number in-game for ease of reading. Typos may or may not be intended; e.g. "Agressive Trap Flower" appears ad verbum.

I do not think these are the names that objects should necessarily be called by.

Spoiler: 0: System (click to show/hide)
Spoiler: 1: Liquids (click to show/hide)
Spoiler: 2: Flyg (click to show/hide)
Spoiler: 3: Mufs (click to show/hide)
Spoiler: 4: Crawlers (click to show/hide)
Spoiler: 5: Shadow People (click to show/hide)
Spoiler: 6: Traps (click to show/hide)
Spoiler: 7: Effects (click to show/hide)
Spoiler: 8: Decoration (click to show/hide)
Spoiler: 9: Flowers (click to show/hide)
Spoiler: 10: Boings (click to show/hide)
Spoiler: 11: Discs (click to show/hide)
Spoiler: 12: Ghosts (click to show/hide)
Spoiler: 13: Robots & Lasers (click to show/hide)
Spoiler: 14: Grufs (click to show/hide)
Spoiler: 15: Blocks & Areas (click to show/hide)
Spoiler: 16: Invisible Objects (click to show/hide)
Spoiler: 17: Mörkingar (click to show/hide)
Spoiler: 18: Underwater (click to show/hide)
Spoiler: 255: Custom (click to show/hide)
Previously known as canteven / ncrecc.
We were waving our arms out the window
Of a fast-moving passenger train
Acting in an irresponsible fashion
Until the engineer whose back had been turned
And who we thought would find us highly amusing
Quickly swiveled his head around
And his face which was a paper-white mask of evil sang us this song

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Offline atinypony

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Re: Internal object names
« Reply #1 on: January 18, 2023, 01:10:40 »
This is fun to see. i love Nifflas' idiosyncratic naming 'convention' which is just a little shy of actually consistent
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