This is how I make hand-stitched maps of KS levels.
I used PicPick and Photoshop (there are free alternatives to all the PS tools I used, though).
My (new) current workflow is the following (but I still can't recommend it, even though it's
way better than the original. Only do this if you are a patient fan of jigsaw puzzles with some free time, a resolution of 1920x1080, and at least 8GB of RAM...):
1. Get PicPick
portable.
Keep in mind, when changing settings, you have to click OK even before switching to another section. Otherwise, the changes in the previous section will reset (because PicPick is dumb...).
Set Default Program Mode to Only Show Notifications.
Set Output Type to Image File.
Set File Name to Date/Time.
Set the Repeat Last Capture hotkey to a single key (F4, for example).
Press Shift+Ctrl+PrintScreen, then right-click and set resolution to 1800×720, then click OK and press enter.
This will ensure you'll only need to press F4 (or whatever you chose as Repeat key) to take a cropped screenshot.
2. 100% the level in question (you should
never spoil anything to yourself).
Make sure you have been in every screen that's accessible by design.
3. Prepare the savefile by doing the following (In case you want a backup, copy-paste it and change the number in its filename):
Strip yourself of all power-ups but the eye (if the level has ghosts) by setting Powers to 0, like this:
[Powers]
Power0=0
Power1=0
Power2=0
Power3=0
Power4=1
Power5=0
Power6=0
Power7=0
Power8=0
Power9=0
Power10=0
Power11=0
Power12=0
Then (in the [Extras] section) set Character to invisible by writing anything instead of juni, like this:
Character=0
4. Run Knytt Stories Plus 1080.exe and click Zoom twice (if the window's resolution is 600×240), then enter fullscreen.
Once you are back in the level, enable cheats (if you know, you know), and use the super secret KS+ map cheat to teleport to screens you have already been to (hold space, press M, and left-click on a map tile to do that). The only side effect is you have to wait for the invincibility glow to fade, but it only lasts 2 seconds.
Go to the top left screen of the level.
5. The capturing session can finally begin.
Hold space and right-click to teleport wherever you want in the current screen. Remember you are still able to "regrab" power-ups, so be really careful while using this cheat, and stay on the screen borders as much as possible. You must
not pick them up again by any means.
Place InvisiJuni in a saFe spot (
not a save spot) to make sure enemies/hazards can't kill her. You can even put her inside a wall if needed, but she will start "swimming" upwards, so be careful. Release space and wait for the glow to completely disappear. However, If the screen is an empty sky/sea, there's no way to wait for the light to fade. In that case, place her on the top left corner. Also, make sure nothing is overlapping the glow, and it's fully covering a single pattern.
Take a screenshot (with the Repeat hotkey, of course).
Hold space, press M, and left-click on the map tile below the current one (If the current one is the end of the row (so there's no screen below it), left-click on the top tile of the next row on the right). Repeat this whole paragraph until you are done.
You can also take screenshots of the in-game map to make a minimap for reference, especially if the level is huge, so stitching the map would be easier.
Close PicPick.
6. Resize the screenshots with Nearest Neighbor to exactly 600x240. Automate this action and batch export.
7. Now you can start the puzzle session:
Create a dark gray background with a resolution of 9000x3600.
Open 13 to 20 of the screens at a time, in alphabetical or date modified order. Copy-paste and stitch them one at a time on the gray background by moving them with Snap to Layer enabled (snap the first screen to the center of the canvas. This is
really important).
If the screens don't fit the canvas, increase its resolution using Canvas Size by adding 600 (if you increase the width) or 240 (if you increase the height), and choosing the right direction.
8. (May be skipped) Once you finish sticking all the screens, it's time to purge all those Invincibility orbs clogging up the sky.
Set the Grid to 24x24 and enable Snap to Grid to erase them by copy-pasting identical tiles. You don't need the Grid if the orb is on a perfect gradient or a solid color (in the latter case, the pencil tool is more than enough).
9. (May be skipped) Locate the eye power-up in the level editor, then take a
regular screenshot (not a PicPick one). Paste it in a new image and crop the eye.
Copy-paste it in the map.
10. Merge the layers and save as PNG.
*Heavy breathing*
11. Upload it to a third-party site.
Post the link and a description on the Knytt Stories board of the Nifforum and put "(Spoilers)" at the end of the title.
Your life is now complete, and you can die peacefully.Me, after looking at your map:
Good job
*Gives a star*
This is how I make hand-stitched maps of KS levels.
I used Autoscreen and Photoshop (there are free alternatives to all the PS tools I used, though).
My current workflow is the following (but I don't really recommend it to anyone. Only do this if you are a really patient fan of jigsaw puzzles with plenty of free time, a resolution of 1920x1080, and at least 8GB of RAM...):
1. Use Autoscreen (a freeware on GitHub) to automatically take a screenshot every quarter of a second. Set the screen size to 1800x720 and the offset to X: 60, Y: 180 by clicking the gear icon in the Screens tab. That will take care of the black borders.
Run Knytt Stories Plus 1080.exe and click Zoom twice (if the window is pixel perfect), then enter fullscreen. Once you choose the level, start the screen capture and speedrun your way through it while you try to avoid backtracking as much as possible (hard task...), and also place Juni on a tile you can easily copy-paste (useful for erasing her at the very end of the workflow).
2. Delete all the screenshots but the ones in which Juni is on the proper tile (you have to get rid of duplicates).
3. Resize the remaining screenshots with Nearest Neighbor to exactly 600x240. Automate this action and batch export (
of course).
4. Now you can start the puzzle session:
Create a dark grey background with a resolution of 9000x3600.
Open 13 to 20 of the screens at a time, in alphabetical or date modified order. Copy-paste and stitch them one at a time on the grey background by moving them with Snap to Layer enabled (snap the first screen to the center of the canvas. This is
really important).
If the screens don't fit the canvas, increase its resolution using Canvas Size by adding 600 (if you increase the width) or 240 (if you increase the height), and choosing the right direction.
5. Once you finish sticking all the screens, it's time to purge the poor Junis (Oh, boy...). Set the Grid to 24x24 and enable Snap to Grid to erase them by copy-pasting identical tiles. You don't need the Grid if Juni is on a perfect gradient or a solid color (in the latter case, the pencil tool is more than enough).
6. Merge the layers and save as PNG.
*Heavy breathing*
7. Upload it to a third-party site.
Post the link and a description on the Knytt Stories board of the Nifforum and put "(Spoilers)" at the end of the title.
Your life is now complete, and you can die peacefully.Me, after looking at your map:
Good job
*Gives a star*