Knytt Stories 83+

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Offline blahbadeedooda

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Knytt Stories 83+
« on: April 30, 2009, 04:32:46 »
For two days now, I have been working on a version of Knytt Stories for the Ti-83+ calculator.  Unfortunately, I don't know how to code in assembly, and am forced to use the built-in basic language (which means it's slow as hell).  However, I am utilizing an assembly library, so the graphics are nice.  I'll post some screenies as soon as the screencapture program starts working. I got it fixed.

Edit: It works best on a TI-83+SE/84+/84+SE.  If you have a TI-83+, you could find out how to overclock it and do that. :shifty:

Unzip the folder and send ALL the files to your calculator.  Go to the apps menu and select xLib.  press |1| and then press |3|.  run prgmKS83 to play.  when it gets to the screen where it says "GAME:", type in "EXMAPS".  I haven't made any other levels yet.  if you can figure out how to make your own, great, but if not, don't worry.  I'll post a tutorial soon.

The file will continually be updated as long as my parents grant me access to the computer, so...

Controls:
up: jump
left: run left
right: run right
down: activate shifts, saves, powerup stations, etc.


Custom tilesets are supported.  just make sure the width and height of the tile are multiples of two. a whole tile is 8 pixels by 8 pixels, so if you want smaller squares, you have to make tiles for each type.
« Last Edit: May 06, 2009, 22:13:58 by blahbadeedooda »

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Offline googoogjoob

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Re: Knytt Stories 83+
« Reply #1 on: April 30, 2009, 04:45:48 »
:O This looks fantastic.

Now if I could only find my calculator. 9_9
good bye

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Offline blahbadeedooda

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Re: Knytt Stories 83+
« Reply #2 on: April 30, 2009, 04:47:15 »
I also have created a level editor that supports custom tilesets.  The only problem is that in order to make your own levels, you have to have some knowledge of the language.
« Last Edit: April 30, 2009, 04:49:33 by blahbadeedooda »

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Offline LPChip

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Re: Knytt Stories 83+
« Reply #3 on: April 30, 2009, 09:50:42 »
Do you also have something like a download link?
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Offline Joho The Hobo

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Re: Knytt Stories 83+
« Reply #4 on: April 30, 2009, 23:33:26 »
And Knytt Stories enters the exclusive list of games that have been ported to a calculator.  XD

This looks great, especially for such a doubtlessly limiting medium. I like Juni, you've managed to super-minimalise Nifflas's already minimalistic graphic style, and it Works.

Something about this though... it just makes me laugh for some reason   X)

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Offline Mr. Monkey

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Re: Knytt Stories 83+
« Reply #5 on: May 01, 2009, 01:54:09 »
Unfortunately, I don't know how to code in assembly, and am forced to use the built-in basic language (which means it's slow as hell).
I believe it is possible to code for TI calculators in C, though I may be mistaken.
o__  o

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Offline Joozey

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Re: Knytt Stories 83+
« Reply #6 on: May 01, 2009, 13:16:44 »
Haha, nice. I never went beyond ascii characters as the graphic output. Did make RPG's, puzzlegames and Snakes out of 'em.
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Re: Knytt Stories 83+
« Reply #7 on: May 01, 2009, 14:01:28 »
This looks veeeeeery nice. :) Wish I had a TI-whatever calculator. I'll probably download an emu once you release it.

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Offline blahbadeedooda

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Re: Knytt Stories 83+
« Reply #8 on: May 01, 2009, 21:51:54 »
Unfortunately, I don't know how to code in assembly, and am forced to use the built-in basic language (which means it's slow as hell).
I believe it is possible to code for TI calculators in C, though I may be mistaken.
Not for TI 83+, I don't think.  I believe that's only for TI 89 and such.

Do you also have something like a download link?
Sorry.  I forgot to post one.  See the top post to download.
« Last Edit: May 01, 2009, 21:53:26 by blahbadeedooda »

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Offline blahbadeedooda

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Re: Knytt Stories 83+
« Reply #9 on: May 01, 2009, 22:09:22 »
And Knytt Stories enters the exclusive list of games that have been ported to a calculator.  XD

This looks great, especially for such a doubtlessly limiting medium. I like Juni, you've managed to super-minimalise Nifflas's already minimalistic graphic style, and it Works.

Something about this though... it just makes me laugh for some reason   X)
Well, thank you very much.  The graphic design was really the best I could do, and I wish I could have done more, but it's nice to know that you appreciate it. :^^:
This looks veeeeeery nice. :) Wish I had a TI-whatever calculator. I'll probably download an emu once you release it.

 Even if you had an emulator, you'd need a rom from the calculator that you wanted to emulate.  I won't provide that. :/

If you can find a rom, however, use the emulator pindurTI.  It's the best one I have ever used, and it's how I got the screen shot (I have a TI-83+ and used the rom from that).

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Offline LPChip

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Re: Knytt Stories 83+
« Reply #10 on: May 01, 2009, 23:08:07 »
Sorry.  I forgot to post one.  See the top post to download.

Great! Thanks. :)
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Offline JC Grim the 'crete reaper

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Re: Knytt Stories 83+
« Reply #11 on: May 01, 2009, 23:52:40 »
Wow, it's amazing to see such a great game becoming so....portable. XD
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Offline Bood_War

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Re: Knytt Stories 83+
« Reply #12 on: May 02, 2009, 00:47:56 »
DAMN YOU!!! Now I'll have another reason not to pay attention in school,  XD This is great!
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Offline Mr. Monkey

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Re: Knytt Stories 83+
« Reply #13 on: May 02, 2009, 05:43:03 »
Unfortunately, I don't know how to code in assembly, and am forced to use the built-in basic language (which means it's slow as hell).
I believe it is possible to code for TI calculators in C, though I may be mistaken.
Not for TI 83+, I don't think.  I believe that's only for TI 89 and such.

I searched, and although I did not find an ANSI C compiler, I was able to find a Small-C compiler here :D
o__  o

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Offline blahbadeedooda

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Re: Knytt Stories 83+
« Reply #14 on: May 02, 2009, 20:25:34 »
Unfortunately, I don't know how to code in assembly, and am forced to use the built-in basic language (which means it's slow as hell).
I believe it is possible to code for TI calculators in C, though I may be mistaken.
Not for TI 83+, I don't think.  I believe that's only for TI 89 and such.

I searched, and although I did not find an ANSI C compiler, I was able to find a Small-C compiler here :D




Thanks.  Now I just need to learn the language.
« Last Edit: May 03, 2009, 00:27:39 by blahbadeedooda »