Oh no! I switched those little trees in my edit of orange grass. Hopefully I didn't mess Comhon up too much with his level designing.
@VG: Going bolder with the roots is a daring move I didn't expect, but I guess you had to do something with them in order to keep the same layout. I like the curly grass, though I'm a little worried that too much fluffy grass will outshine the fuzziness of the turquoise caves. I have an idea of how I would edit those tiles, but I know Sergio can do it himself. His Vestiges tileset is one of the most popular custom tilesets out there.
Asia needed to be larger. I think most players will get there with the high-jump and they may have the umbrella and hologram powers, so make sure it plays as intended. That gray bouncer jumps higher when you have high-jump.