Mafia 2 - Over

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Offline Budja

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Re: Mafia 2 - Day 4
« Reply #135 on: June 01, 2009, 00:39:53 »
The town wakes up again to a beautiful morning, the sunrise lighting up the village, creating a silhouette on the trees , exposing T3c4n0g33k's body floating down the river.

Sabata is also found to be missing, but a freshly-dug grave seems to have mysteriously appeared outside his home.

Time is running out for the town...



Sabata, Mason, buried alive night 3.
T3c4n0g33k, Townsperson, drowned night 3.

Day 4

VOTECOUNT
 - Currently Not Voting: Purple Pineapple, NESGamer190, Cheesedude777, LimeLemon

With 4 alive, it takes 2 to lynch.
« Last Edit: June 02, 2009, 02:38:46 by Budja »

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Offline LimeLemon

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Re: Mafia 2 - Day 4
« Reply #136 on: June 01, 2009, 14:36:42 »
Oh my...

Four people alive. Two of them are mafia.

EDIT:
Quote
The Mafia win when they outnumber or equal everyone else.

So they won?
« Last Edit: June 01, 2009, 14:40:13 by LimeLemon »
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Offline NESgamer190

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Re: Mafia 2 - Day 4
« Reply #137 on: June 01, 2009, 20:54:30 »
Not quite limelemon.  from what I read, here be the works:
2 townsfolk
1 Serial Killa
1 Mafioso.
As for voting, I am not voting yet.  Considering the town just about lost ALL power, I warn you, this may sound scummy, but I think the town's hosed, unless we nail the mafia.  (serial killer may be a different story, depending on who hangs who first.)
Unretired.
http://nesgamer7190.deviantart.com/ (My DeviantArt Account.  Behold my not too good artistics.)
  (Mafia 9 pie maniac)

I really have nothing going for me for creative signatures.

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Offline Budja

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Re: Mafia 2 - Day 4
« Reply #138 on: June 02, 2009, 02:36:36 »
Whoops. It is indeed game over. I am sorry for the mistake.

With two mafia left, it is indeed over for the town.

Limelemon and NESGamer are doomed as Purple Pineapple and Cheesedude mow them down outside the meeting hall.

MAFIA VICTORY



Actions Summary

Day 1
Salmoneous lynched.

Night 1

Limelemon(SK) kills korimi.
CheeseDude(Maf) kills LunarTick.
CheeseDude(Maf) blocks LunarTick.
victor12(Inv) investigates LimeLemon (Guilty Result).
korimi(Doc) protects LimeLemon.

Day 2

Shawnachu lynched.

Night 2

Limelemon(SK) kills CheeseDude (fails).
CheeseDude(Maf) blocks LimeLemon.
victor12(Inv) investigates Cheesedude (Guilty Result).
Mafia fail to submit a kill in time.

Day 3

victor12 lynched.

Night 3

Purple Pinapple(Maf) kills Sabata.
Limelemon(SK) kills T3c4n0g33k.

Day 4

Limelemon Endgamed
NESGamer Endgamed
« Last Edit: June 02, 2009, 02:43:40 by Budja »

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Offline Budja

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Re: Mafia 2 - Over
« Reply #139 on: June 02, 2009, 02:45:35 »
Anyone may now post in the thread and discuss the game.

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Offline Sabata

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Re: Mafia 2 - Over
« Reply #140 on: June 02, 2009, 03:11:44 »
Hah, I thought I was killed because someone thought I was mafia (I quickly blamed LimeLemon) or something. Maybe it could have turned out differently if Victor12 was more active. 9_9

Oh well. I had fun. I think.
- Nifflas
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Offline Shawnachu

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Re: Mafia 2 - Over
« Reply #141 on: June 02, 2009, 03:20:30 »
If victor12 had revealed the identity of Cheesedude, the game might mave turned out completely different.

Ironically, the person we first dismissed as a "stupid lynch" turned out to be the SK  <_<

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Offline NESgamer190

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Re: Mafia 2 - Over
« Reply #142 on: June 02, 2009, 03:23:41 »
I dare say that this was by and far, the most humiliating game the Town suffered in existence in my opinion.  Losing all power players by end game, sure felt bad...  Only thing worse is all power roles gone day one, and I'm sure that's an impossibility.  Mafia, I doubt they could've done any better...  X(
Anywho, Something tells me another game's imminent.
Unretired.
http://nesgamer7190.deviantart.com/ (My DeviantArt Account.  Behold my not too good artistics.)
  (Mafia 9 pie maniac)

I really have nothing going for me for creative signatures.

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Offline koromi

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Re: Mafia 2 - Over
« Reply #143 on: June 02, 2009, 06:49:56 »
i will play again, but i'm starting to get pissed off by being killed asap. 9_9

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Offline LimeLemon

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Re: Mafia 2 - Over
« Reply #144 on: June 02, 2009, 17:57:11 »
Ironically, the person we first dismissed as a "stupid lynch" turned out to be the SK  <_<

Hehehe... >)
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Offline Kasran

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Re: Mafia 2 - Over
« Reply #145 on: June 02, 2009, 18:04:54 »
i will play again, but i'm starting to get pissed off by being killed asap. 9_9
Now you know how I felt when I was playing. 9_9
grao!

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Offline Lunar_Tick

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Re: Mafia 2 - Over
« Reply #146 on: June 02, 2009, 20:14:06 »
Reasons the town lost: Inactivity, inertia.
Mafia game's always approach a Mafia win by default.
Νίψον ἀνομήματα μὴ μόναν ὄψιν

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Offline NESgamer190

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Re: Mafia 2 - Over
« Reply #147 on: June 02, 2009, 21:04:23 »
If we do happen to go a round three, who's going to be hosting/administrating?
*hopes to manage a role better than plain townie*
Unretired.
http://nesgamer7190.deviantart.com/ (My DeviantArt Account.  Behold my not too good artistics.)
  (Mafia 9 pie maniac)

I really have nothing going for me for creative signatures.

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Offline Mr. Monkey

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Re: Mafia 2 - Over
« Reply #148 on: June 03, 2009, 01:26:22 »
My problem with nifflas forum pop mafia games is that at lots of the people in the games make quick and random decisions without trying to reason with the community or sneak information around 9_9

It's really a headache reading through the sort of stunts the innocent Salmoneous pulled trying to get Lunar_Tick lynched simply for giving lots of information, and also, after the game ended, finding out that the investigator made no attempt at doing any reasoning with the town, but rather posted short messages and random votes.

Heh, I wasn't even in the game :D
o__  o

Re: Mafia 2 - Over
« Reply #149 on: June 03, 2009, 01:31:34 »
Limelemon(SK) kills korimi.
korimi(Doc) protects LimeLemon.
XD
Lurk more.