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nifflas.ni2.se  |  Nifflas' Support Forum  |  Temporary  |  Knytt Stories Level Releases  |  Topic: [Environmental/Playground] [KS+] Exploring the Golden Land « previous next »
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Author Topic: [Environmental/Playground] [KS+] Exploring the Golden Land  (Read 10429 times)
Vegetal Gibber


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Sorry excuse for a game designer


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« Reply #15 on: February 02, 2016, 21:09:52 »

I feel I'm starting to sound like a broken record, but I really appreciate the feedback and discussion. Thanks! As pfrangip said before, I love how supportive this community is :)

@pfrangip: I got a lot of different opinions with this level. The foreground plants are an interesting case, because a friend mentioned them as a bad point (he thought they were too distracting and looked weird). Also, each player seems to have a different favorite area, with no definite consensus. Guess it's a good thing I included a little bit of everything :P2

@egomassive: I'm actually the same. I enjoy the free-roaming aspect of playground levels, but I quickly lose interest as soon as I stop finding new things to see and do (especially when the level has 100+ screens and the areas are not distinct enough from each other). Keeping the player interested is, perhaps, the most difficult part of designing a level of this kind, so I'm glad to hear I succeeded :)

@millsmess:

@Purple Ink: Thank you! It's not as extensive an use of KS+ features as plural's A Climbing Alike made, but I'm glad I was able to do ego's work justice.

@sergiocornaga: Thanks for reporting these! I'll fix them before I submit the level to Knyttlevels.com :)  Yeah, the second solid shadow was intentional, but now that my evil plan has been expertly foiled (curses!), I think it doesn't make much sense to do this just to include a barely noticeable extra tile. I'll just edit the background a little bit to make room for the shadow.
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StraightFlame


Total My honestly gotten stars: 67
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« Reply #16 on: February 02, 2016, 22:39:15 »

Spoiler: (click to show/hide)
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Vegetal Gibber


Total My honestly gotten stars: 140
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Sorry excuse for a game designer


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« Reply #17 on: February 02, 2016, 23:06:36 »

Ouch! It is indeed a thing. I used non-solid layers for some blocks so I could put the shading tiles over them... which was pointless, since I'm using the overlay feature on that area and I could just have used layer 2 for shading :P  Force of habit, I guess.

Thanks for reporting this! I've already uploaded a fixed version (which also removes the solid shadows Sergio mentioned).
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millsmess


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« Reply #18 on: February 03, 2016, 02:24:37 »

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Vegetal Gibber


Total My honestly gotten stars: 140
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Sorry excuse for a game designer


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« Reply #19 on: February 03, 2016, 03:24:11 »

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Some KS levels by me:
cman


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« Reply #20 on: June 23, 2017, 20:23:08 »

Just finished this, I have enjoyed it a lot. The difficulty was perfectly adjusted (for me at least) I got stuck at times but then quickly found the way to go on. I hope to find some more great levels like this one.
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Vegetal Gibber


Total My honestly gotten stars: 140
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Sorry excuse for a game designer


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« Reply #21 on: July 28, 2017, 19:22:55 »

Glad you enjoyed it! :D Since the only real challenge in this level comes from finding all collectibles and unlocking all the areas, it's good to hear that you were able to progress smoothly.
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Some KS levels by me:
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nifflas.ni2.se  |  Nifflas' Support Forum  |  Temporary  |  Knytt Stories Level Releases  |  Topic: [Environmental/Playground] [KS+] Exploring the Golden Land « previous next »
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