The Mushroom Engine

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Offline Hempuli

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Re: The Mushroom Engine
« Reply #15 on: April 17, 2009, 20:25:33 »
too easy to impossible possition.

What do you mean?

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4a

Re: The Mushroom Engine
« Reply #16 on: April 17, 2009, 20:56:44 »
too easy to impossible possition.

What do you mean?

I think he means "position". As for the whole statement, you're on your own there. >.>

Re: The Mushroom Engine
« Reply #17 on: April 17, 2009, 22:18:38 »
too easy to impossible possition.

What do you mean?
Quote from: Read me
The thing that makes playing difficult is that you must avoid creating impossible situations. For example, if you start from the end and try to get to the beginning, touching an enemy would mean that you died without even being at the start of the level. There are 5 ways to create an impossible situation:

1) Falling from too high. When looked backwards, falling from a long distance would mean that you jumped that same distance up, so you may only fall a distance that would be jumpable if the game was played normally.

2) Touching an enemy. This was explained up there. You can jump on the enemies once, since then you 'unkill' them, but once they start moving, touching them creates an impossible situation.

3) 'Uncollecting' too many coins. When the level ends, you've collected a certain amount of coins, and you must make sure that you uncollect them all, not more or less.

4) 'Uncollecting' too few coins. Check the one above.

5) Trying to 'uncollect' the same coin twice. When looked normally, this would mean you'd touch a coin but not collect it!
Sorry X)
Lurk more.

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Offline Kasran

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Re: The Mushroom Engine
« Reply #18 on: April 17, 2009, 22:27:42 »
I'm so stupid, I can't figure out how to get past the un-closing credits. :D
Hey I'm back, I'm not so back

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Offline Hempuli

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Re: The Mushroom Engine
« Reply #19 on: April 17, 2009, 22:43:20 »
I'm so stupid, I can't figure out how to get past the un-closing credits. :D

It should go away just by waiting.

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Offline Kasran

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Re: The Mushroom Engine
« Reply #20 on: April 17, 2009, 23:34:51 »
I'm so stupid, I can't figure out how to get past the un-closing credits. :D

It should go away just by waiting.
...For how long?
Hey I'm back, I'm not so back

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Offline Evil

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Re: The Mushroom Engine
« Reply #21 on: April 18, 2009, 04:49:19 »
I'm so stupid, I can't figure out how to get past the un-closing credits. :D

It should go away just by waiting.
...For how long?

I'm sure you wont mind waiting.

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Offline Hempuli

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Re: The Mushroom Engine
« Reply #22 on: April 18, 2009, 09:00:33 »
I'm so stupid, I can't figure out how to get past the un-closing credits. :D

It should go away just by waiting.
...For how long?

The credits should scroll back to the beginning, and the level should begin when the music ends. I haven't this far heard of it not working.

Re: The Mushroom Engine
« Reply #23 on: April 18, 2009, 11:27:52 »
I'm so stupid, I can't figure out how to get past the un-closing credits. :D

It should go away just by waiting.
...For how long?

I'm sure you wont mind waiting.
XD Thats cruel

anyway awesome style (the whole backwards thing)
when i first tried (without reading the read me) i was completly confused  XD

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Offline Looki

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Re: The Mushroom Engine
« Reply #24 on: April 19, 2009, 23:47:30 »
This is simply awesome. :) The concept is beautiful, and realized very well, too.
Really looking forward to new levels. I might even create my own.. we'll see  :P2

Keep up the good work  ;)
« Last Edit: May 02, 2009, 16:28:44 by Looki »

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Offline Hempuli

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Re: The Mushroom Engine
« Reply #25 on: April 20, 2009, 18:43:56 »
Seems like there's some sort of bug when it is about editing the first level. We'll check this with Nifflas. :)

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Offline farik

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Re: The Mushroom Engine
« Reply #26 on: May 10, 2009, 00:47:43 »
this is really cool  :)... if extremely difficult. reminds me a bit of braid. trying to get the editor to work, not sure how

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Offline utherdoul

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Re: The Mushroom Engine
« Reply #27 on: May 10, 2009, 06:04:08 »
I really enjoyed this, but I found it a bit too difficult...

Re: The Mushroom Engine
« Reply #28 on: May 10, 2009, 06:05:39 »
It was difficult until you got the hang of it. (And remembered to count coins)
Lurk more.

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Offline Dynamite

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Re: The Mushroom Engine
« Reply #29 on: May 10, 2009, 13:40:30 »
I don't get this? Why does the screen get all fuzzy after a few seconds in the gameplay....and if I hold down the jump key then I start flying?