The Community Tileset Project

  • 254 Replies
  • 150542 Views
*

Offline Polana

  • 396
  • 65
  • LOCP and proud
    • View Profile
Re: The Community Tileset Project
« Reply #75 on: April 04, 2014, 20:41:48 »
Okay, but it might take some time, because I should be writing my papers right now.

*

Offline Talps

  • 1025
  • 142
  • ...especially in a life-or-death situation!
    • View Profile
Re: The Community Tileset Project
« Reply #76 on: April 05, 2014, 00:14:31 »
Gold looks best to me, too. I'd like to see another tree of the same style in the finished set!

*

Offline egomassive

  • 1850
  • 250
    • View Profile
    • egomassive games
Re: The Community Tileset Project
« Reply #77 on: April 05, 2014, 03:05:59 »
How weird! I was also making trees for tileset 2. My trees were awful, so I deleted them. The bold bark pattern is very nice, Polana. Well done.

*

Offline Polana

  • 396
  • 65
  • LOCP and proud
    • View Profile
Re: The Community Tileset Project
« Reply #78 on: April 05, 2014, 23:02:30 »
Thank you but I must confess I looked at Nifflas' trees in his Some-colour-forest-of-something tileset and get heavily inspired by them. Actually I suck at drawing trees.

*

Offline Talps

  • 1025
  • 142
  • ...especially in a life-or-death situation!
    • View Profile
Re: The Community Tileset Project
« Reply #79 on: April 05, 2014, 23:30:45 »
I've tried replicating Nifflas' trees and failed; I recognised his influence but you still did a great job.

*

Offline Polana

  • 396
  • 65
  • LOCP and proud
    • View Profile
Re: The Community Tileset Project
« Reply #80 on: April 07, 2014, 16:42:07 »
Here's my addition to tileset 3:
Some wall, lever, opened and closed door and part of pillar.
« Last Edit: February 06, 2016, 19:51:19 by LPChip »

*

Offline egomassive

  • 1850
  • 250
    • View Profile
    • egomassive games
Re: The Community Tileset Project
« Reply #81 on: April 08, 2014, 03:46:00 »
Those doors are very nice, but they're in the part of the tileset I consider to be solid? I think it'll be hard to tell solid tiles from those that can be passed.

Edit: Removed picture
« Last Edit: April 10, 2014, 04:58:29 by egomassive »

*

Offline Polana

  • 396
  • 65
  • LOCP and proud
    • View Profile
Re: The Community Tileset Project
« Reply #82 on: April 08, 2014, 08:12:13 »
Oh, crap !
That happens when I'm doing two things at once and not thinking about them.
I'll fix it in next contribution.

*

Offline egomassive

  • 1850
  • 250
    • View Profile
    • egomassive games
Re: The Community Tileset Project
« Reply #83 on: April 09, 2014, 03:16:50 »
Update to Tileset 2! I made an alternative center for Polana's tree. It requires parts of her original tree to work. Images removed
« Last Edit: April 13, 2014, 22:57:01 by egomassive »

*

Offline Polana

  • 396
  • 65
  • LOCP and proud
    • View Profile
Re: The Community Tileset Project
« Reply #84 on: April 09, 2014, 12:07:13 »
It's wonderful. It adds so much diversity and versatility into this tileset. I was afraid that trees will take half of space. :hiddenstar:

*

Offline Ultigonio

  • 325
  • 60
  • I'm sleepy!
    • View Profile
Re: The Community Tileset Project
« Reply #85 on: April 10, 2014, 03:47:36 »
I've been sitting on ideas for the tileset for a little bit, now - my execution is lacking, though, so I've held off.  I do have some critique, though - while I like the tree bark by itself, I think that it somewhat clashes with the "grass" (the grass in the block tile, not so much the layer 2 grass) because of how sharp it is versus the softly colored pattern on the tiles.
Indefinitely Held Off:
Pouring
Complete:
This Level Plays Itself!

My SoundCloud

*

Offline egomassive

  • 1850
  • 250
    • View Profile
    • egomassive games
Re: The Community Tileset Project
« Reply #86 on: April 10, 2014, 04:55:27 »
I do have some critique, though - while I like the tree bark by itself, I think that it somewhat clashes with the "grass" (the grass in the block tile, not so much the layer 2 grass) because of how sharp it is versus the softly colored pattern on the tiles.
I tried to add some whimsy with the long curly limbs of my tree options in order to match it to the layer 2 grass. I admit my trouble in coming up with a tree concept was the tight pattern of the ground tiles doesn't mesh well with natural looking trees. Unnatural trees, well, they don't look natural. :P
It's wonderful. It adds so much diversity and versatility into this tileset. I was afraid that trees will take half of space. :hiddenstar:
I almost added my own base for more mixing possibilities, but then I realized I was going to exceed the 8 tile limit. Now I don't think other trunks are necessary, since you can layer the trunk with different grasses.

Edit: For set 3 I've added lentils for my background tiles. I still need 1 more tile to finish the idea, so windows can be more than one tile wide. Am I getting carried away? Maybe, but I like it. :P

Edit:Removed sample picture
« Last Edit: May 03, 2014, 05:47:38 by egomassive »

*

Offline egomassive

  • 1850
  • 250
    • View Profile
    • egomassive games
Re: The Community Tileset Project
« Reply #87 on: April 13, 2014, 23:06:36 »
 O_o I'm the last to make a contribution on either set. Where are you guys? Well, here's an update to set 2. I'm going with the shrouded-in-mist look for distant terrain.
« Last Edit: April 18, 2014, 03:56:10 by egomassive »

*

Offline Polana

  • 396
  • 65
  • LOCP and proud
    • View Profile
Re: The Community Tileset Project
« Reply #88 on: April 14, 2014, 10:18:35 »
This is beautiful. I like those mid-distance trees, that's one of these little things that make our tileset pretty good.

Where are you guys?

Well, I'm writing my bachelor thesis these days. It should be finished in three weeks and I have only half of it done, so I don't have so much time for Knytting right now. I hope I will manage it and that there will be any tileset to contribute to when I'm done with it.

*

Offline egomassive

  • 1850
  • 250
    • View Profile
    • egomassive games
Re: The Community Tileset Project
« Reply #89 on: April 15, 2014, 05:34:11 »
Well, I'm writing my bachelor thesis these days.
Oh, I guess that's pretty important. :)