[Challenge] Sputzna *updated*

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Re: [Challenge] Sputzna *updated*
« Reply #105 on: April 30, 2010, 06:52:57 »
Well, at least your personal life is going well.
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Offline egomassive

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Re: [Challenge] Sputzna *updated*
« Reply #107 on: April 30, 2010, 21:53:01 »
I played the beta a while back. Very inventive. This is a level I'd like to count among my favorites if only it were complete. However, with talent like yours you could be making games for profit. There is enjoyment to be had from making and sharing Knytt Stories levels. Whether that offsets the time invested, is something you have to judge for yourself.

Re: [Challenge] Sputzna *updated*
« Reply #108 on: May 01, 2010, 01:17:45 »
I would like to point out that Knytt Stories levels cannot be created or used for profit. I'm not saying egomassive said that, which he didn't, but I thought it would be important to note this.
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Re: [Challenge] Sputzna *updated*
« Reply #109 on: July 21, 2010, 21:46:17 »
Blargh. This level's never gonna be finished. :sad:
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Offline oskop

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Re: [Challenge] Sputzna *updated*
« Reply #110 on: December 07, 2010, 11:15:51 »
Such a shame this's been dropped. Farik your levels are probably my favourites out of them all (Ascension maybe the favorite), I think you have a really keen sense of how to work the visuals in a way that's creative but that fits the spirit and style of Knytt Stories in a very appealing way. I played through the incomplete beta and loved it, and I just wanted to post that, well, here's another person disappointed that they won't get to play this. Good luck with everything!

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Offline Vinterrun

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Re: [Challenge] Sputzna *updated*
« Reply #111 on: January 20, 2011, 11:19:13 »
EDIT: 4/19: started working on this again, god knows when itll be finished.

Any godlike news?
under re-construction:

Coming late:


Starwale *pun*

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Offline variad

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Re: [Challenge] Sputzna *updated*
« Reply #112 on: January 23, 2011, 04:50:50 »
I wish there were news too! I agree, he has serious talent on most aspects of level creation.

Re: [Challenge] Sputzna *updated*
« Reply #113 on: January 25, 2011, 05:46:39 »
When will he work on this again. WHEN?!
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Offline Dj Gopher

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Re: [Challenge] Sputzna *updated*
« Reply #114 on: January 28, 2011, 20:14:27 »
I was also looking forward to this.. can we get an unfinished beta if it is ever officially abandoned?

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Offline farik

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Re: [Challenge] Sputzna *updated*
« Reply #115 on: July 22, 2011, 04:19:11 »
it's abandoned. sorry everyone! i have no time, no computer. that's life, right?

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Offline sergiocornaga

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Re: [Challenge] Sputzna *updated*
« Reply #116 on: July 22, 2011, 05:38:38 »
That's a shame. Can you upload a version with the most progress you made on it?

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Offline Pumpkinbot

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Re: [Challenge] Sputzna *updated*
« Reply #117 on: September 24, 2011, 06:11:52 »
long story short. i want to finish it and i might.
At first I was like :]

it's abandoned. sorry everyone! i have no time, no computer. that's life, right?
Then I was like :sad:

If you're having trouble finishing the level, try removing a screen or two near where you stopped and try something different. Don't outright /delete/ the screens, though, if you decide you want to keep elements from those, or something. :P But seriously, it's what got me to finish TMG. B)
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

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Offline farik

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Re: [Challenge] Sputzna *updated*
« Reply #118 on: November 24, 2011, 04:15:59 »
i wouldn't read too much into it, but i actually did some dibble-dabbling with this thing today.

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Offline sergiocornaga

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Re: [Challenge] Sputzna *updated*
« Reply #119 on: November 24, 2011, 10:07:07 »
i wouldn't read too much into it, but i actually did some dibble-dabbling with this thing today.

Reading into it hugely!