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nifflas.ni2.se  |  Nifflas' Support Forum  |  Released Games  |  The Great Work  |  Topic: Release date announced! « previous next »
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Author Topic: Release date announced!  (Read 4890 times)
Nifflas
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« on: January 21, 2013, 18:55:59 »

The release date is announced and set to January 28! :)
« Last Edit: January 27, 2013, 22:02:53 by Nifflas » Logged
Qqwy


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« Reply #1 on: January 21, 2013, 22:11:42 »

But... that's already in a week! :O So exited to see what it has become.

We love you, Nifflas
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Widget


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« Reply #2 on: January 21, 2013, 23:11:18 »

Sweet!  :O
Can't wait to start playing it.
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Fubaka
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« Reply #3 on: January 22, 2013, 02:57:22 »

I'm looking forward to a Knytt style game where you can actually swim!   XD
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Nifflas
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« Reply #4 on: January 22, 2013, 03:14:12 »

I should mention three things:
* The game will be open source.
* The level layout is designed in notepad. I didn't make an editor. It's quite easy to build a level using Notepad only. Whenever anyone releases the first custom level for it, I'll implement easy support for loading custom levels.
* It's actually a Knytt game, it just doesn't have Knytt in the title. Why it's a Knytt game will only make sense if you played a certain quest in Knytt Underground.
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Feline Monstrosity


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« Reply #5 on: January 22, 2013, 03:25:57 »

More Knytt! I couldn't be happier!
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"In the world there is nothing more submissive and weak than water. Yet for attacking that which is hard and strong nothing can surpass it. "  ~Lao Tzu
lilmanjs16
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Its time for some Pixies!


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« Reply #6 on: January 22, 2013, 21:30:28 »

Finally the time has come where I can talk about this awesome game. The Moon Cave has some cool musics!
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sygpt


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« Reply #7 on: January 26, 2013, 06:53:14 »

When you say that the game will be open source, do you mean that we'll get the MMF2 source and the exported C++ source? I'd love to look at the code and try to compile it myself. :) If you are going to open source the C++ code, do you have any idea what libraries/dependencies one would need to make it?
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AA
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« Reply #8 on: January 26, 2013, 07:43:07 »

Since the engine is the same used in Knytt Underground, it's safe to assume the libraries used are more or less the same, which means:

  • OpenGL (with GLFW?)
  • OpenAL
  • PNG
  • Ogg Vorbis
  • Zlib
  • Freetype (at least for Linux)
  • Probably Python 2
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Nifflas
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« Reply #9 on: January 26, 2013, 13:50:09 »

Chowdren (the MMF2 to C++ converter) is open source. I'll make the MMF2 project open source, then you'll need to get Chowdren to convert it.
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sygpt


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« Reply #10 on: January 27, 2013, 09:12:18 »

Okay, thanks guys!
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