Sorry for another double post but it's update time!
First off, here's the reworked mushroom tileset.
Changed the colouring a bit and added some shading to the caps, though it may be hard to see.
Not sure if I'm happy with it yet so it may be changing some more. Otherwise, we're up to 15 tilesets but, like I said before, I wouldn't call them all complete yet. Still lots of work for several of them but it's a start! Haven't made too many more screens because I've been focusing on tilesets and things so the screen count is about the same. Also, some exciting news, Fubaka is going to be making a few custom tilesets for the level as well!
And some major news! I've made some important design decisions. I'm going a different route with this level now. I've decided to not include most of the challenges I had in mind. This level will now definitely be focused on exploration (which will open the story up as you go). There will still be enemies and some challenges so it doesn't fall into the "Environmental" category but there shouldn't be much beyond the skill of the "average" KS player. I'll post some new screenshots in the next update.