Add sprite sheets to Custom Objects folder. Declare sprite sheets in world.ini as follows:[Custom Character]
Image1=MySpriteSheet.png
Image2=AnotherCharacter.png
...
Image255=YetAnother.pngNote: The Image number doesn't matter, this section is just for caching.
Set the starting character in the [World] group.[World]
Character=MySpriteSheetNote: It's the name of your image file minus the ".png"
Note: Leave blank or write "Juni" to use the default character
Now you have a custom character, but if you want to change characters during play
Use Shifts to change the character.[x1000y1000]
ShiftCharacter(A)=MySpriteSheetNote: It's the name of your image file minus the ".png"
Note: Write "Juni" to switch to the default character.