Custom objects

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Custom objects
« on: April 07, 2009, 12:23:02 »
i need help making a custom object of deadly black rain that kills you. but when i place it in nothing happens! help!

Re: Custom objects
« Reply #1 on: April 07, 2009, 12:58:53 »
You cannot currently make deadly- or even solid- custom objects. You can approximate this using invisible kill tiles, but for rain this probably would be no good. I assume this is the problem you're having? It shows up in the game, but cannot kill the player?

Re: Custom objects
« Reply #2 on: April 07, 2009, 21:36:03 »
so then what custom objects can you make?

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Offline Kasran

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Re: Custom objects
« Reply #3 on: April 07, 2009, 21:49:29 »
Only decoration stuff so far.
grao!

Re: Custom objects
« Reply #4 on: April 07, 2009, 22:05:20 »
Custom objects are still useful: They can animate (and thus, move around) and can be in front of Juni.

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Offline Evil

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Re: Custom objects
« Reply #5 on: April 07, 2009, 22:11:59 »
just color the blue rain from the default bank black , and animate it  :D

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Offline Pumpkinbot

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Re: Custom objects
« Reply #6 on: April 07, 2009, 23:13:20 »
just color the blue rain from the default bank black , and animate it  :D
But it won't kill. That's the problem we're having.
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

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Offline AA

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Re: Custom objects
« Reply #7 on: April 08, 2009, 10:40:00 »
You could make an exact replica of the default deadly rain and put it on a layer over it, in order to mask it. However, doing it without the deadly rain animation data would be insane, if at all possible (maybe speed and/or starting frame are random, making it impossible to sync), and you'd be limited by the original.

I'm probably overthinking this, but I wanted to write something. X)
Videogames are for everyone, by everyone

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Offline Miss Paula

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Re: Custom objects
« Reply #8 on: April 08, 2009, 15:35:00 »
there is no deadly rain object? Or am I badly mistaken?
Spoiler: (click to show/hide)
:hs::hs::hs::hs::fish::hs::hs::hs::hs:
:hs:

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Offline BlackM.1

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Re: Custom objects
« Reply #9 on: April 08, 2009, 16:00:30 »
I think AA is talking about the ghost object that when one of the water drops hit Juni she dies.

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Offline farik

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Re: Custom objects
« Reply #10 on: April 09, 2009, 00:08:51 »
i made a little test, maybe like this?

make a custom object single tile, and make the whole thing like R-1 B-000 G-000 and then set it on layer 7, put the ghost dripper behind it.

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Offline BlackM.1

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Re: Custom objects
« Reply #11 on: April 09, 2009, 21:33:06 »
That actually works very nicely :) I might want to use that for a level of mine

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Offline farik

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Re: Custom objects
« Reply #12 on: April 10, 2009, 20:36:35 »
i had another idea using like a cover layer for custom objects. its just this one little screen, maybe someone can take it further.