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Author Topic: Knytt Stories Project (AUA2)  (Read 4332 times)
lilmanjs16
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« on: July 08, 2012, 23:41:50 »

Now I don't know how many are still around from way back when An Underwater Adventure 2 was being worked on, but its not a dead project anymore. Bloxmaster and I want to reboot the project and are asking for some help. that means help with making the level design itself, and graphics work as well. We might keep some stuff made for it already, but most likely most of it will be brand new stuff. As it goes, we want to have a system where as one person works on an area another person is making a tileset for use with the next area. If you'd like to take part in making An Underwater Adventure 2 really get finished this time, please reply!
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we all love each other. and thanks to those who like my dj mixes, it makes me happy:hiddenstar: thanks AClockworkLemon! makes me feel proud
SecretGlitch


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« Reply #1 on: July 09, 2012, 20:56:47 »

I remember this, it must be nearing 4 years since the inception of this project. I feel qualified to help, given I eventually finished working on Dark Sea 2 which is a really long, hard, but polished spiritual successor to AUA.

I must inquire what your intentions for this project are, though, beyond the fact that it's another underwater adventure. How difficult, long, or dissimilar to the original will it be? Trying to inject plot into it or keep it rather plotless? Etc.
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SG's difficult KS levels:
Very Hard: Dark Sea, Industral Trap.
Lunatic: Dark Sea 2, Going Left.
Very Lunatic: Safety 1, 2, and 3.
Misc: AdvancedAmidst the Clouds, Candy Town.
lilmanjs16
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« Reply #2 on: July 09, 2012, 23:19:47 »

There is a plot! it wouldn't be much of a level without one, and it should still retain the multiple labs stuff like it always has. Thanks for your interest in the project SecretGlitch.
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we all love each other. and thanks to those who like my dj mixes, it makes me happy:hiddenstar: thanks AClockworkLemon! makes me feel proud
LPChip
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« Reply #3 on: July 10, 2012, 00:01:19 »

Feel free to still use my 2 songs I made for this project. :)
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lilmanjs16
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Its time for some Pixies!


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« Reply #4 on: July 10, 2012, 00:17:17 »

Feel free to still use my 2 songs I made for this project. :)

We still plan on using them! They fit very well for the theme of the level.
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we all love each other. and thanks to those who like my dj mixes, it makes me happy:hiddenstar: thanks AClockworkLemon! makes me feel proud
SecretGlitch


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« Reply #5 on: July 10, 2012, 00:46:19 »

So you're looking for more or less a fresh start? If so, how much of the level is already in place? When will work on it start?
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SG's difficult KS levels:
Very Hard: Dark Sea, Industral Trap.
Lunatic: Dark Sea 2, Going Left.
Very Lunatic: Safety 1, 2, and 3.
Misc: AdvancedAmidst the Clouds, Candy Town.
lilmanjs16
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Total My honestly gotten stars: 5
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Its time for some Pixies!


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« Reply #6 on: July 10, 2012, 23:13:49 »

So you're looking for more or less a fresh start? If so, how much of the level is already in place? When will work on it start?
We aren't sure when work will start on the level at this time, but all of the level design itself(not music and graphics) will be scrapped. The other stuff we still need to go through and see what we will keep.
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we all love each other. and thanks to those who like my dj mixes, it makes me happy:hiddenstar: thanks AClockworkLemon! makes me feel proud
ixMarcel


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« Reply #7 on: August 17, 2012, 10:43:37 »

Still need help? ;)
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