[Acton-Adventure/Platformer] Cave Story

  • 95 Replies
  • 28582 Views
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #60 on: February 10, 2010, 05:59:29 »
Spoiler: (click to show/hide)
Spoiler: EDIT (click to show/hide)
Spoiler: EDIT^2 (click to show/hide)
« Last Edit: February 28, 2010, 00:56:43 by Purple Pineapple »
Lurk more.

Re: [Acton-Adventure/Platformer] Cave Story
« Reply #61 on: March 05, 2010, 01:37:02 »
Cave story Wii: Coming at march 22 which is 18 days away right now in America.  :)

*

Offline The stickman

  • 156
  • 0
  • Lol wut?
    • View Profile
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #62 on: March 05, 2010, 02:00:06 »
:D

I would be eagerly awaiting this, but I don't have a Wii. Which bothers me because I really want Cave Story and La-Mulana for Wii as well as PC. The games are fun to see in their evolved forms, so you can enjoy it in a new way while you nostalgia over the old games. (Yes, nostalgia is a verb according to the Internet.)

Oh. And NightSky. I want that too.


My Stars::hiddenstar::hiddenstar:
The blood of the innocent will flow without end, it's Zorc - That's me! - it's Zorc and pals!

« Last Edit: March 19, 2010, 03:42:42 by Purple Pineapple »
Lurk more.

Re: [Acton-Adventure/Platformer] Cave Story
« Reply #64 on: March 15, 2010, 21:31:17 »
Very big news for cave story fans!!! a video interviewing tyrone and pixel is up!!! And it is showing pixels face for the first time EVER. But more inportantly, at 3:36-3:40 Balrog says huzzah which is a big relief.  :nuts: :nuts:

Link:  http://www.youtube.com/watch?v=w8XINfralSE&feature=player_embedded#

and balrog is
Spoiler: .... (click to show/hide)

*

Offline AA

  • 510
  • 23
  • Was ITA84
    • View Profile
    • Insight on Videogames
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #65 on: March 15, 2010, 22:04:24 »
^ Moreover, we get to listen to some more of the remixed music (at least I think some parts are new).

By the way, is it fair to talk about the WiiWare version here, in the 'Other Free Games' forum? I've got nothing against it, just saying.
Videogames are for everyone, by everyone

*

Offline The stickman

  • 156
  • 0
  • Lol wut?
    • View Profile
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #66 on: March 16, 2010, 06:02:46 »
The Who: YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHH!

 When it comes out, feel free!


My Stars::hiddenstar::hiddenstar:
The blood of the innocent will flow without end, it's Zorc - That's me! - it's Zorc and pals!

*

Offline Pumpkinbot

  • 1134
  • 20
  • No terrain is too hard. Not even dragons.
    • View Profile
    • My DeviantART page
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #67 on: March 19, 2010, 02:34:03 »
and balrog is
Spoiler: .... (click to show/hide)
Spoiler: (click to show/hide)
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

*

Offline jimj316

  • 165
  • 1
  • ...
    • View Profile
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #68 on: March 20, 2010, 13:35:59 »
yeah, I just beat it! and I found the
Spoiler: (click to show/hide)
on my own!
I didn't manage to
Spoiler: (click to show/hide)
And so in the end
Spoiler: (click to show/hide)

Can I ask, is anything meant to happen after the end of the credits? I just quit the game, and I fear I may have missed something.

and what was
Spoiler: (click to show/hide)

Spoiler: RAEV TIEM! (click to show/hide)

*

Offline kaizoman666

  • 70
  • 0
  • I'm a flasher.
    • View Profile
    • Youtube Account
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #69 on: March 20, 2010, 14:49:40 »
and what was
Spoiler: (click to show/hide)
Balrog is a bar of soap, as said 4 posts ago.
:hiddenstar::hiddenstar::hiddenstar::hiddenstar::hiddenstar:

*

Offline GrayFace

  • 805
  • 61
    • View Profile
    • my site
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #70 on: March 20, 2010, 23:49:09 »
The undead core is completely sick. The author has no idea what consistant difficulty means. >(
« Last Edit: March 21, 2010, 00:37:53 by GrayFace »

*

Offline GrayFace

  • 805
  • 61
    • View Profile
    • my site
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #71 on: March 21, 2010, 00:37:18 »
Did it. Without the endless dialogs it could have been ok. <_<
I found sometimes the same dialog can be skipped quickly, like Sue's letter, and sometimes it not. Does anybody know what it depends on?
« Last Edit: March 21, 2010, 00:58:08 by GrayFace »

*

Offline Razzorman

  • 965
  • 4
  • Contemplating name change.
    • View Profile
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #72 on: March 21, 2010, 01:14:06 »
The undead core is completely sick. The author has no idea what consistant difficulty means. >(
Whut? Difficulty curve, anyone?

Did it. Without the endless dialogs it could have been ok. <_<
Cave story.
But seriously, you thought the game was bad? That's a first. :P2
My only star: :hiddenstar:

 :D

Re: [Acton-Adventure/Platformer] Cave Story
« Reply #73 on: March 21, 2010, 02:51:00 »
@GreyFace: I believe the dialogues on any given play session run slowly the first time you read them, then speed up if you die and try again. Also, the undead core is really mean. It wasn't as bad as Monster X, but on a 3 hp run without snake... Well, suffice it to say I haven't beaten it under said conditions yet.
Lurk more.

*

Offline GrayFace

  • 805
  • 61
    • View Profile
    • my site
Re: [Acton-Adventure/Platformer] Cave Story
« Reply #74 on: March 21, 2010, 22:03:15 »
Whut? Difficulty curve, anyone?
As I said, the Undead thing would be ok if half the time wasn't spent on stupid dialogs.
It's not a difficulty curve, it's difficulty broken line. The difficulty curve mustn't grow by 10 or more times at the very end (Sacred Grounds).

Cave story.
But seriously, you thought the game was bad? That's a first. :P2
No, only the ending. Now I'm in Sacred Grounds and the one who made it was clearly out of his mind.
Spoiler: (click to show/hide)
, no way to restore health before Sacred Grounds, meaning your game's over if you lost much on the way to the house and saved.

@GreyFace: I believe the dialogues on any given play session run slowly the first time you read them, then speed up if you die and try again.
Yes, it appears so. But Restart resets that.
« Last Edit: March 22, 2010, 10:19:16 by GrayFace »