Here's a little diary of a single element I spent an insane amount of time perfecting. I decided to give those skeletal characters by Johnny Chthonic a cameo, and I decided my rendition needed an axe. Boy did I struggle with that axe. Since only the final version is making it into the game I thought I'd share my attempts here.
Note: Axes are triple scale. Appears in a scene lit from the lower left.
The first one on the left wasn't primitive enough and it read background decoration to me. The blade kills if you walk into it. The middle attempt was certainly primitive, but I went overboard on the realism and the brutishness. Surly Johnny's monsters are stronger than they look, but this thing probably outweighs it's wielder 2 to 1. And that brings us to the final form. Light, primitive, huge, and utterly appropriate for my Chthonite (which has a little more detail than the original one depicted.)