I won't outline background stuff in black. It might look better as a static image, but being part of a game I feel it's most important to know what's solid and what isn't instantly. In the case of these bridges you normally wont interact with the support structure. But, I may want to stick something under a bridge so I'm keeping that option open.
Since we're talking about the city I'll post a tileset update. In this image you'll see the new gradient, the distant buildings, a few foreground objects, and the old middle-distant buildings have been toned down. I realized the mid-distant tiles were too busy when I started adding foreground objects. I think this version looks a ten times better. This is still a work in progress, I haven't made the mid-distant bridge arches yet.
Edit: I've made mid-distant arches, so I thought I'd update the picture.