White City [Environmental]

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Offline Headgrinder

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Re: White City [Environmental]
« Reply #45 on: November 02, 2013, 17:48:29 »
I appreciate these kinds of comments so much (well, any comments actually) so thank you.  Makes my effort worth it.  I've meant to make the hardest parts easier, the parts that EVERYONE has complained about, but still have not had time, so I hope you still enjoy it.  If your super stuck, I think there are hints on this thread.

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Offline Klämrisk

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Re: White City [Environmental]
« Reply #46 on: November 04, 2013, 12:15:12 »
Well, I did gets stuck on occasion but...wandering around aimlessly looking where to go next for 15 minutes is still ok thanks to the excellent aestethics of the level design. Super cozy and stuffs. This I like. Kudos!
Audial experimentations (Read: demos)
Crazy metal band I sing and play bass/electric guitar in

"Throwback" - a KS level in progress
I seem to recall starting a shift-animation frenzy and increased fascination in Juni's transparent body.

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Offline Hmpf

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Re: White City [Environmental]
« Reply #47 on: March 06, 2025, 22:58:35 »
Replayed this yesterday, after... however many years it's been, and man, this is one of a kind. Strikingly beautiful in an abstract way; many screens I'd put up on my wall as a framed picture. The place with the trees is as much of a "shock" as it was the first time, but I think I am now also more sensitive to the beauty of the more abstract screens, i.e. most of the rest of the level, too. Great, great work.