You know, this thread getting bumped made me check out Orientation, which was, well... actually quite stunning in presentation. And then I realized that I actually had played almost none of Trapped - so I went and played that through, and found it to be an amazing exploration of screen-wrapping in terms of level design. Also a fantastic presentation. And then I decided I'd try out Day 901, too, and that had a wonderfully unsettling atmosphere. Needless to say, now I'm quite interested to see what you do with this.
It's actually kind of intriguing to come back to this forum with a degree of consistency after being mostly absent for a while - even though it seems very, very quiet, there's always something going on. Several people, just chipping away at their own projects. Gives an interesting sense of motion to the community that I don't really feel elsewhere.