Help: One photograph to end all level design

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Offline Raicuparta

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Re: Help: One photograph to end all level design
« Reply #30 on: July 30, 2011, 14:28:42 »
I am learning Python right now, seems pretty simple. I really hope we will be able to easily edit the script on the level editor :)

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Offline Threrra

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Re: Help: One photograph to end all level design
« Reply #31 on: August 01, 2011, 15:09:11 »
@smeagle
Blender was just for micro clean up and rendering. I use it daily, but I wouldn't even dare touching it for sculpting.
I usually use 3dCoat for sculpting/painting organic models and blender for game rigging/animation finetuning.
Because I don't bother with highpoly rendering nowadays, I guess blender is enough for my usual lowpoly needs :-)

So, now it goes offtopic, oops. I should stop here :shifty:

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Offline Nifflas

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Re: Help: One photograph to end all level design
« Reply #32 on: August 01, 2011, 21:46:01 »
Haha, there's no possible on-topic since the request is already fixed and in the game! I don't mind if you talk about what 3D software that you used for the model or use for various other things. I find it very interesting, at some point I need to learn a 3D modeller for my isometric game I want to create sometime in the future (though not before KnyttWaDF is done).