Walking cycle of a character for my new "Super secret" project.

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Offline Sargon

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I think there is an issue with the right leg. Tell me what you think?


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Offline LPChip

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Re: Walking cycle of a character for my new "Super secret" project.
« Reply #1 on: July 22, 2011, 23:37:46 »
There isn't so much a problem with the legs. it are the foots rather that point a bit to the left in comparison to how the guy's orientation is. That makes it looks like the right leg is different.
on the left, above my avatar.

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Offline Sargon

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Re: Walking cycle of a character for my new "Super secret" project.
« Reply #2 on: July 22, 2011, 23:45:43 »
Yea, I think it's kind of like an orthogonal perspective. I am aware that the whole body is a bit rotated on the y-axis(what points up). I thought the knee of the right leg is point out too much.
Or maybe I didn't understand what you mean.

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Offline LPChip

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Re: Walking cycle of a character for my new "Super secret" project.
« Reply #3 on: July 23, 2011, 08:56:28 »
if you look at the feet themselves, they are almost horizontal, which makes it look like the legs are misplaced. the feet should still be a bit diagonal entirely when placed on the ground.
on the left, above my avatar.

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Offline sergiocornaga

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Re: Walking cycle of a character for my new "Super secret" project.
« Reply #4 on: July 24, 2011, 10:16:57 »
I thought the knee of the right leg is point out too much.

I agree. It's a really small issue in a very nice walkcycle, though. Fixing it would probably only involve adjusting that one frame.

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Offline Mr Fish

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Re: Walking cycle of a character for my new "Super secret" project.
« Reply #5 on: July 25, 2011, 14:33:35 »
i think that the legs are to far forward, almost making it seem as if he is leaning backwards... you may want to move the legs back a pixel
otherwise, very good animation.   C)