It's a good idea. Unfortunately, I need something that Juni can touch (layer 3) and I don't think she can make contact with the background layer.
I've attached an image to give you a better idea what I'm doing. This is a 5 screen by 2 screen level. The black is the contact layer (3) which is really hard to do with traditional tilesets because of the curves etc.
So I've built a macro that takes this 5x2 (with any content) and maps it onto 20 different tilesets (2 per screen). That part actually works really well now.
I build the whole 5x2 as a single image in Photoshop, with a background layer, a contact layer, and a foreground layer. My macro chops up each each layer and separates the contact layer into two tilesets. The background becomes 600x240 gradient files, the foreground becomes 600x240 custom objects that I will put on layer 7.
My new issue is with wallswims. Curved surfaces seem to invite a lot of wallswims.
Advice would be awesome if anyone has ideas...