Help!
So what I wanted to do initially sort of expanded and got more complicated. I've been doing my best figuring the level out but now, I'm kind of stuck. I want it to be finished as soon as possible (before year's end actually), especially since such a small level doesn't really justify taking any more time. But I'd like to have a clear view of it to finish it off nicely and right now I'm just too in it to be properly critical. So I was wondering if anyone would be interested in playing the now mostly-finished version to help me figure out some of the kinks, some of the ideas that do and don't work, what could be improved, what's the overall sucess (or not...) of the level in terms of fun, of execution, of look... Not so much beta-testing because there's not much challenge/probably one or two glitches only, as much as, well, a helping hand.
Is anyone up for it?