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Author Topic: A glitch  (Read 5285 times)
Dj Gopher


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« on: November 24, 2010, 00:25:11 »

Not sure why, but if you leave just enough space for one (onion?), it won't kill you, just continues to move back and forth.
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LPChip
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« Reply #1 on: November 24, 2010, 11:44:15 »

Weird.

Can you move away and it will still do this, or will it at some point attack you?
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Dj Gopher


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« Reply #2 on: November 30, 2010, 04:24:29 »

Weird.

Can you move away and it will still do this, or will it at some point attack you?
The slightest movement away kills you, however I don't yet know if tossing the box kills you..
A new enemy introduced also kills you..
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Nifflas
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« Reply #3 on: November 30, 2010, 18:49:35 »

It's simply because the game mixes pixel based collision detection with physics, so sometime only one out of two different collision types will happen, in which case a character might turn but not kill the player. Physics are a bit quirky, at least the old version of Chipmunk where it's hard to detect if two objects are touching each other (I could only really test "on collision" easily). Anyway, this will unfortunately not be fixed, I worked hard enough to get it to work as nicely as it actually does in the game :)
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« Reply #4 on: November 30, 2010, 23:53:28 »

Not to mention, it doesn't really give you an (unfair) advantage. :P
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Dj Gopher


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« Reply #5 on: December 01, 2010, 00:43:02 »

Not to mention, it doesn't really give you an (unfair) advantage. :P
Agreed completely,
It wasn't a complaint, just something neat I thought I should share.
Definitely doesn't need to be fixed  :P2
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