[Challenge - Hard-Lunatic] Depths

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Offline Emeraldfire7

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #15 on: December 06, 2010, 13:21:04 »
Step five is indeed possible -_- i did test it out... and it IS possible... i wouldn't lie to you guys XD

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Offline PeppyHare4000

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #16 on: December 06, 2010, 19:23:51 »
Step five is indeed possible -_- i did test it out... and it IS possible... i wouldn't lie to you guys XD

Video Proof

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Offline Emeraldfire7

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #17 on: December 06, 2010, 20:52:42 »
lol video proof? D: your going to make my head explode... it is possible

OMG... lol... your right D: xD ill re-write step five... you can still make that jump without dropping down to the lower blocks...

just if you go from the bottom you cant jump back up... i could have sworn i made that jump when i tested it...

SORRY :oops:


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Offline PeppyHare4000

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #18 on: December 06, 2010, 23:26:34 »
lol video proof? D: your going to make my head explode... it is possible

OMG... lol... your right D: xD ill re-write step five... you can still make that jump without dropping down to the lower blocks...

just if you go from the bottom you cant jump back up... i could have sworn i made that jump when i tested it...

SORRY :oops:



Well, Sorry if i am annoying you but i am trying to help you make this level possible.
I have two more complaints though

x1000y1002 - When you are going to the wall near the exit and getting across from the right block to the left, It seems impossible to double jump to the destination because i can't stay above the laser long enough until it dissappears.
x1000y1005 - Where those two moving lasers are, getting to the loading button is impossible. Instead of the second set of moving lasers, Put a vertical laser that doesn't move that goes from floor to ground.

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Offline GrayFace

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #19 on: December 07, 2010, 03:14:48 »
Here's my plan for the screen 3:
Spoiler: (click to show/hide)
As you can see, it involves dyeing on the horizontal laser at the end. :D Other steps are possible, but I doubt I would even try to do them all together.

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Offline PeppyHare4000

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #20 on: December 07, 2010, 04:08:01 »
When this is actually possible, put a save point after you get past the first vertical laser somewhere near the wall you hang onto afterwards.

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Offline Emeraldfire7

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #21 on: December 07, 2010, 09:22:23 »
screen three IS possible... it is! all the jumps are possible every single one (aside from step five... from the bottom to the top but still xD)  i make an incredibly hard screen... perfectly made for a lunatic level,  and everyone wants me to nerf it lol... but fine if you want a save point put in...

Also as for the lasers that move and dissappear on screen five,  thats possible aswell... you jsut have to time your jump REALLY well, this trap is tested and ive done it a number of times,  used it in an old (Reall crappy) level of mine

SO!

ill add a save point on screen three... and maybe make it a bit easier... BUT THATS IT! (Screen three is the hardest screen in the game lol i dont want to make it real easy)

EDIT: what do you guys think of the music though? XD thats the biggest excuse i had to make this level lol...

EDIT 2: New link: SEE FIRST POST!
« Last Edit: December 08, 2010, 12:06:51 by Emeraldfire7 »

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Offline GrayFace

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #22 on: December 07, 2010, 16:35:49 »
I'm absolutely sure both jumps from step 5 are impossible.

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Offline yohji

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #23 on: December 07, 2010, 19:24:24 »
Eh, I wish my very hard level got this level of attention  :moody: Anyway, I'm glad I was right about the red key. Also, I liked the second (a.k.a. unused  :sad: ) piece of music more, the first was kind of too rhythm-insistent (not a real word, sorry) for a brooding ambient track that would suit the level. And on a related note, I think KS music works best with really polished sound, the way the original tracks were made... it fits the pixel art style more, methinks.

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Offline Emeraldfire7

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #24 on: December 08, 2010, 11:58:41 »
i cant remember the second track... ill have to go look XD but yeah i dont hav a proffessional recording studio...

My "studio" consists of whatever i can find to make sound and a $5 microphone from the 90's XD (Late 90's but its still probably worth -50 cents lol (id have to pay someone 50 cents to buy it)

EDIT: listened to music... yeah the second track was supposed to be used for the final area... i guess i forgot about it XD

Link for new version:http://www.mediafire.com/?h52rrlwors2pyud

I nerfed a screen or two... cause everyones complaining XD BUT screen three is still the hardest,  also changed the music int eh final levels :3
« Last Edit: December 08, 2010, 12:04:59 by Emeraldfire7 »

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Offline PeppyHare4000

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #25 on: December 08, 2010, 14:01:27 »
Can you nerf screen three a little, Put a two wide long block above the horizontal laser so you go there.
So the screen doesn't get too easy though, Get rid of the savepoint.

and THANK YOU FOR FIXING SCREEN SIX! I declare it possible now!


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Offline PeppyHare4000

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #26 on: December 09, 2010, 01:40:03 »
Overall, Most of your traps are possible but i have a few things that i might declare impossible.

Here Is what i like to call the possible/impossible chart:
SCREEN ONE - POSSIBLE
SCREEN TWO - POSSIBLE
SCREEN THREE - NOT POSSIBLE
- Put two blocks above the horizontal laser near the left wall. Put them together. The first one connecting to the left wall one pixel above the horizontal laser. The second connecting to the first one
- Get rid of the savepoint and the block above it.
SCREEN FOUR - POSSIBLE but a minor glitch
- There is a pillar in the middle of the room that is not solid. Get rid of it so there isn't a SGE (Unless it is an evil trick)
SCREEN FIVE - POSSIBLE but RIDICULOUS HARD!!!
Get rid of the spikes and the solid tile below it near the marble trap. Put a permanent laser where those deleted solid tiles were so the trap is possible but nobody skips the trap.
SCREEN SIX - POSSIBLE but QUESTIONABLE
- I can go through the trap without the longjump. Whats the point of the longjump if you get rid of it right after we complete the screen?
SCREEN SEVEN - POSSIBLE
SCREEN EIGHT - POSSIBLE
SCREEN NINE - POSSIBLE
SCREEN TEN - POSSIBLE
- Was about to declare this not possible but i realize it takes very good timing
SCREEN ELEVEN - POSSIBLE
SCREEN TWELVE - POSSIBLE
- I see the trick now...
SCREEN THIRTEEN - POSSIBLE
SCREEN FOURTEEN - POSSIBLE
SCREEN FIFTEEN - POSSIBLE
SCREEN SIXTEEN - POSSIBLE
SCREEN SEVENTEEN - POSSIBLE
SCREEN EIGHTEEN - POSSIBLE
SCREEN NINTEEN - POSSIBLE
SCREEN TWENTY - POSSIBLE
THE LAST SCREEN - POSSIBLE

All screens except twelve are possible without the longjump
« Last Edit: December 10, 2010, 16:02:04 by PeppyHare4000 »

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Offline GrayFace

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #27 on: December 09, 2010, 03:18:03 »
I haven't noticed any changes in screen 3 since the last version, except sound. And only now I understood that the block under the save point makes yet another step impossible. The save point itself should stay!

Eh, I wish my very hard level got this level of attention  :moody:
BTW, I finished it back then, but haven't commented. Very good level AFAIR.

SCREEN FIVE - NOT POSSIBLE
Get rid of the spikes and the solid tile below it near the marble trap. Put a permanent laser where those deleted solid tiles were so the trap is possible but nobody skips the trap.
I've skipped the screen 3 and got stuck here too, but I'll keep trying to do it unnerfed. Technically it is possible.

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Offline PeppyHare4000

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #28 on: December 09, 2010, 03:47:24 »
Honestly though, screen five will be too frustrating for everyone if he doesn't get rid of the spikes. Keep one of the pits spikes okay but all of them is just too much...

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Offline GrayFace

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Re: [Challenge - Hard-Lunatic] Depths
« Reply #29 on: December 09, 2010, 22:54:03 »
I've managed to do it :) I've finished the level except screen 3 and blue key.