Since the level editor reads it as 24x24, how do I make it bigger?
In the .ini, add...
Tile Height=42
Offset Y=12
...for something twice as high, or...
Tile Width=42
Offset X=12
...for something twice as wide. But that's something Emeraldfire will need to worry about, not you. You just need to worry about making the custom object.
And I'm attatching the tileset he wants the pirates to be from.
EDIT: Done with the floor-cleaning pirate. When I'm done with the looking around one, I'll post 'em here, unless you want them private. (Which means I can't use 'em. D:)