[Puzzle] The Darkness Project

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Offline Whistler

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[Puzzle] The Darkness Project
« on: September 30, 2010, 18:31:23 »
Updates

(10/27/10) I NEED tilesets! Please help me! And in other news, I am working on a new soundtrack.
                I am no good at all with tilesets, and I need some. I do not need anymore beta-testers, as this
               is a rather small project. I have been working hard on this, and the release, obviously, has been
               delayed.
(10/16/10) Ok, I haven't posted an update for a while now, but I've done A LOT. The release
                 date is not likely, because I came up with a brilliant idea.
(10/5/10) Room9 is done, 10 is almost done, Working on a Lab area.
               New beta testers: PeppyHare4000 and Pick Yer Poison.
(10/4/10) Working on a "Behind the scenes" of the testing center, and making some
               modernized areas. The release may be delayed. New screenshots coming
               soon!
               New beta testers!!!
(10/2/10) 8 is done, a secret-ish cutscene is done, 9 I am working on. It isn't all dark now. I used the
              Winter version of the Spooky Forest tileset. Story has changed.
              Added new screenshot.
(9/30/10) Rooms 6 and 7 are done, and 8 is in progress. This is really all I have done all day.
              Release date is scheduled.
              More screenshots coming soon.
(9/30/10) Room 5 is complete.

Updates will come at least daily.

The Darkness Project

You awake. Around you is nothing. Darkness. A voice comes on the intercom, a sneaky computer voice. This is what happened next.

Progress

There will be about 20 "Levels" within Darkness.

Menu system....Not started
Room 00..........Done
Room 01..........Done
Room 02..........Done
Room 03..........Done
Room 04..........Done
Room 05..........Done
Room 06..........Done
Room 07..........Done
Room 08..........Done
Room 09a.........Done
Room 09b.........Done
Laboratory 01....In progress
Room 10..........In progress
Room 11..........Not started
Other rooms.....Not started

Note: This does not mean 11 screens, rooms/levels sometimes contain 2,3, or 4 rooms.

Team

Whistler

--

Want to join the team? Send me a PM.

Screenshots










New tileset^

More coming soon.
Custom Data

I'm making music... Just wait for it.

Beta Testing

Beta testers:
Whistler
SecretGlitch
PurplePineapple
PeppyHare4000
Pick Yer Poison

To sign up for Beta Testing, send me a PM,  or leave a reply here. I will send you the Beta files.

Release Date

The planned release in 10/24/10, on my birthday. It may be delayed, or come earlier.[/font]
« Last Edit: October 27, 2010, 23:53:00 by Whistler »

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Offline Feline Monstrosity

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Re: [Puzzle] Darkness
« Reply #1 on: September 30, 2010, 23:51:56 »
Hey, this looks really great! Any inspiration taken from Portal?
"In the world there is nothing more submissive and weak than water. Yet for attacking that which is hard and strong nothing can surpass it. "  ~Lao Tzu

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Offline Whistler

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Re: [Puzzle] Darkness
« Reply #2 on: October 01, 2010, 00:02:28 »
Hey, this looks really great! Any inspiration taken from Portal?

Actually yes. Some inspiration from Portal. I've had an idea for a while to make Portal in KS, but I didn't want to call it "Portal KS". So I made Darkness.
And I've now added an ability to create portals on some areas, and Repulsion gel, like Portal 2.

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Offline Pick Yer Poison

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Re: [Puzzle] Darkness
« Reply #3 on: October 04, 2010, 17:36:25 »
WHOAH WHOAH WHOAH WHOAH OBJECTION HOLD IT HALT IN THE NAME OF THE LAW BIG RED STOP SIGN

I've already got a level named Darkness. I demand you rename this to something else.

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Offline yohji

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Re: [Puzzle] Darkness
« Reply #4 on: October 04, 2010, 17:51:21 »
The screens look like interesting puzzles if the portals work the way I think they work... but yeah, you should do something about the title, I totally thought this was some spin on PYP's level.

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Offline Whistler

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Re: [Puzzle] Darkness
« Reply #5 on: October 04, 2010, 22:28:35 »
WHOAH WHOAH WHOAH WHOAH OBJECTION HOLD IT HALT IN THE NAME OF THE LAW BIG RED STOP SIGN

I've already got a level named Darkness. I demand you rename this to something else.

Ok, Ok, I just now noticed the title of your level is Darkness. Mine is now "The Darkness Project".

EDIT: The name it has now, is only temporary. I will change it again soon. Once I think of something to name is.... Any Ideas?
« Last Edit: October 27, 2010, 23:53:32 by Whistler »

Re: [Puzzle] The Darkness Project
« Reply #6 on: October 05, 2010, 01:35:18 »
Ah, another Portal-inspired level. That game is always a good source of inspiration.

If you are still lacking in the beta tester department, I suppose I could help you out there.
SG's difficult KS levels:
Very Hard: Dark Sea, Industral Trap.
Lunatic: Dark Sea 2, Going Left.
Very Lunatic: Safety 1, 2, and 3.
Misc: AdvancedAmidst the Clouds, Candy Town.

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Offline Whistler

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Re: [Puzzle] The Darkness Project
« Reply #7 on: October 05, 2010, 02:56:06 »
Ah, another Portal-inspired level. That game is always a good source of inspiration.

If you are still lacking in the beta tester department, I suppose I could help you out there.

YESSS!!! I mean, thank you for participating in this Beta. I will send you the files when they are avalible.

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Offline PeppyHare4000

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Re: [Puzzle] The Darkness Project
« Reply #8 on: October 05, 2010, 03:29:07 »
Count me in for beta testing...

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Offline Pick Yer Poison

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Re: [Puzzle] The Darkness Project
« Reply #9 on: October 05, 2010, 18:23:33 »
Thanks for changing the title. :)

Incidentally, I'd be happy to beta test if you need another person.

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Offline Whistler

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Re: [Puzzle] The Darkness Project
« Reply #10 on: October 05, 2010, 22:17:26 »
PeppyHare and Pick Yer Poison have been added to the Beta Testers List, and I'm working on some secret areas!!! The beta will be avalible within the next week or two.

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Offline sergiocornaga

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Re: [Puzzle] The Darkness Project
« Reply #11 on: October 06, 2010, 03:28:58 »
I'd be happy to help out with the testing if you still need more testers.

Re: [Puzzle] The Darkness Project
« Reply #12 on: October 06, 2010, 18:59:02 »
This game looks great.  I'd be happy to help test.

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Offline TheDarkOne

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Re: [Puzzle] The Darkness Project
« Reply #13 on: October 06, 2010, 20:24:03 »
I'd help test too.