This is a little bit like what I said a few pages back, but I still maintain that we have the type of forum we have here because of the type of people we have here. This is a down to business forum. Some people come for the games, play several, and move on having other things they would like to do than constantly chat about a game that may take 6 months to a year to complete. THAT is the issue to me, why this forum is not as active as it might be. Most of the people who stay are not merely waiting for a game, they are making something, either programing, using an editor, or quite literally making something with the forums, either a game or by moderating. I think that is in fact how it should be. If it is "slowly dying," something I do not believe is happening, it is simply because the game editors we have have lost there appeal (those who would use them have and are done). Me, I'm still around (though I've not been here all that long) because I've simply not made all the games I've always wanted to and Knytt Stories is still the best game maker for my purposes. The minute I find a game maker that works better for me... well, honestly my time on earth is short and I'll probably not be coming back much. For now, I've got lots of ideas and no better way of making them, so even though I've only got an hour or two a week to work on stuff, I'm dedicated to it.
Now, IF you wanted to make the forums more active, you could attract more game player type people by having more games coming out more often, but that would require even more game makers than we currently have, or a way for the game makers to have more time to make games (which isn't going to happen for me at least). So, if your going to talk about keeping the type of forum we have, but making it more active, it seems you need more game makers, or become more active game making yourself, if you can.
What ways might more game makers be interested in coming here? Well... ya know what? I guess I'll throw my idea out on the board. There's probably a better place for it, but here it is as briefly as I can state it, and maybe if people are interested I or someone can start a topic on it.
I've been day dreaming of an ultimate game maker for a long time now that I would like to simply call Stories, in honor of KS, but without being chained to the idea of little people. I know it would be programming intensive, but the idea would be to have a main shell that runs something like the KS editor, only the game maker has the option of varying almost all the constants, like size of play screen, size of character, size and resolution of tile sets and objects, etc. Then, to the main shell would be the ability to add scripts or apps that any programmer could make which add extra characteristics to the game like new power ups, enemies, effects, etc. If this where done right, you could have a basic game shell from which almost any type of game could be easily made simply by editing the right constants and adding the right scripts. IMHO, this would be a magnet for people who are just dying for the opportunity to create there own game, but don't have the expertise. Ahem, people like me. And with the game makers come the game players and excessive forum activity. So, if you build it, they will come.
That's my thoughts at least. Sorry for uber post.