I've been looking around the forum since I posted last and I'm wondering if the reason the forums quiet is this ....
1) Back when I was here 3 years ago Knytt Stories was new and lots of people were making things for it. Creating levels or tilesets isn't too hard for KS. There was a steady stream of new levels and lots of people making them. It seems like theres very little being made now though, either for KS or the other games levels can be made for. And without lots of people making levels etc theres less incentive for new people to start.
2) Knytt Stories was new ..... which I said above. But by this i mean people hadn't played it to death and even if something is great fun it's gonna lose it's appeal over time the more you play it and create for it. So anyone who's been here a long time will most likely lose the same enthusiasm for playing it and creating, but that doesn't mean KS is no good at all. Just overly familier to those who have been here years.
3) Creating seemed to be the second major part of the forum besides dicussing Nifflas's games. Which of course people still do, peek at the Night Sky part to see that. But theres not much creating going on ....which is possibly partly to do with what I said before about KS and also maybe because creating levels for the other games isn't as easy ? If Night Sky had an editor and it was as easy to use as KS then it would be a whole other story ! KnyttWadf will sort that out but isn't due for a while yet.
Soooo ......
What to do ? How about turning this thread on it's head and people come up with idea's to liven the forum up instead ?
My "In an ideal world" suggestions , kind of tongue in cheek, but here we go.
1) Let people make KS levels with Night Sky tilesets.
2) Make a rolling ball work in KS, replace the Juni avtar with that. Probably a silly sugestion as Nifflas is making a Knytt/Wadf hybrid game already and I don't have the feintest clue how hard programming is. But if KS had a rolling ball and Nightsky tilesets that would generate a huge interest I think. Even if it was a simplistic implimentation but playable.
3) The physics editor we used on the old forum to come up with nightgame idea's was great fun, bring that back and let people come up with Night Sky idea's. Not that they would be used in the game of course as it's finished but people might like messing around with it anyhow.
4) Have people make Night Sky levels / wallpapers with the tilesets. Levels that can't be play of course but it might be fun to design your own level idea's and show people.
Thats a few to get you started. I'll just go back to my padded cell and listen to the voices for a bit.