So, things have been going fairly smoothly so far with KS+, but... something I don't really understand has just occurred. When trying to implement a certain custom object, it... seems like the game's just ignoring the width/height that I decided to give. No matter what I change those two values to, whether it be some absurdly high or absurdly low value, the exact same (incorrect) animation will play. It'll listen to me giving it an end frame of 9, and a speed of 180, but totally ignores the dimensions.
Included is the offending CO. I also tried switching the CO number from 21 to 22, that didn't seem to help, unfortunately.