I haven't looked at any KS mods since stopping my own (KSA, which is actually embarrassing for me to admit), and although I could probably talk a lot about how impressed I am with current mods, I'm just going to limit it to the immediate subject:
Map views. I love the idea! But I also must say that there's a few little things that I want to point out. Firstly; shifts and warps. This is going to make it very confusing or even impractical for levels using shifts or warps. Just because physical location is thrown out the window. You could easily be a room beside the one you were just at (think shift animations or boss-fights), or halfway across a map with no orientation at all, since you haven't 'visited' any of the rooms, but yet- they might be only a little different than the rooms you have visited. In fact, they might -be- the same rooms you were already in- but since they are in another location, it doesn't show up. For this reason I think it'd be best to be able to turn off the map view, maybe via a per-save setting? The only other thing I can think of is maybe make it a power-up but that's not what you have in mind, and I can't think of a lot of levels really -needing- to use it...so they wouldn't.
I do think leaving it -on- by default is not harming anything, though.
Now, my second and last note..is that it's useful- but very plain. It shows you what screens you have been to...but there's no possible way to identify them as-is. If you are in the middle of a lot of visited rooms, how can you tell what room is say...two away from you? The map doesn't give you many clues in this case.
Anyway, keep up the good work!