Work on KS+ has started again. I've already fixed all of the errors discovered over the summer, and begun adding some new features. I'll probably have a release ready for the weekend, but before I do that I'd like some input from the forum.
New features you'll be seeing include Area Ambiance objects. Ambiance volume increases as you approach them. KS+ levels now use single pass rendering, which means no more object flash. This can be enabled for legacy levels with the menu. Controls can be changed from the main menu with a point-and-click interface. Unfortunately, I can't add support for gamepads. Titles have a better font --no more antialiasing, and the Sign font can be changed. Lastly, I'm working out a better way to determine colors for the map. Colors will be based only on the gradient, so sections of levels will appear more unified.
At this time I'd like to ask for any ideas for objects or features you may be wanting. Development on this project is nearing completion, so if there's something you'd like to see, and it wont change the feel of KS, and it's not a moving platform, then now is the time to speak up.
For example, Talps has asked for some new invisible wall shapes. (See bank 16 objects 14, 15, and 16.) This is something I've been considering for a while, but I don't want to go crazy adding every shape imaginable. So, I'd like to hear what shapes you feel will be most useful. Talps's suggestions are a thin rectangle across the top and a thin rectangle across the middle.