Thanks for the compliments. By "more polished" I was only referring to the cutscene images. In
A Knytt in Time, I'd never attempted cartoon style figure drawing before and the quality varied. With
Shipwrecked I experimented with markers and simple shading to make them fast and sloppy. For
The Dying Core, I intend to draw them fully with pencil and paper. I'll add color digitally. There are only three short scenes planned.
Edit November 10 2010: Ultigonio has completed 2 of 5 tracks for the level. I've been dragging my feet on making the cutscenes, but the gameplay is complete. This means I'm ready for beta testers! If you're interested let me know here and I'll
PM you. Anyone can apply. I warn you that the last section is certainly hard, so you may not want to do it if normal difficulty is your limit.
Edit November 17 2010: In the last week I added animated doors. It's a small change, but it makes a big difference. I have no beta testers yet, so I'm going to try asking with my signature. I wont be posting screens from the final areas, but here's the info screen as teaser.