NDS port

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NDS port
« on: July 29, 2010, 14:17:17 »
Seeing that newer versions of Nintendo DS (including the coming 3DS) come with the possibility to download games straight into the console much like you do with wiiware, is there a possibility that there eventually will be a (probably time-consuming) port to that platform?

Post what you think!

Re: NDS port
« Reply #1 on: July 29, 2010, 19:04:50 »
Seeing that newer versions of Nintendo DS (including the coming 3DS) come with the possibility to download games straight into the console much like you do with wiiware, is there a possibility that there eventually will be a (probably time-consuming) port to that platform?

Post what you think!
No.

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Offline Yukabacera

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Re: NDS port
« Reply #2 on: July 29, 2010, 20:09:21 »
^What he said.

=|=
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Re: NDS port
« Reply #3 on: July 29, 2010, 20:40:16 »
Both above: Because of legal issues? lack of interest? issues converting graphics? issues porting code (since the architecture of the nds is pretty different)? Please develop the motivation for the answer, given you have the time, ofcourse.

I think it is an interesting subject. Rather than just wishing for things that probably won't happen, i'm just looking for some discussion.  ;)

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Offline Yoeri

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Re: NDS port
« Reply #4 on: July 29, 2010, 21:39:46 »
probably all of those reasons


Re: NDS port
« Reply #5 on: July 29, 2010, 22:04:29 »
All of the above. If it ever happens, I shall consume a hat.

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Offline rrc2soft

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Re: NDS port
« Reply #6 on: July 29, 2010, 23:09:47 »
All of the above. If it ever happens, I shall consume a hat.

I think now I know what is going to be my next project...

...just joking ( :: flees from the forum :: )  ;)


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Offline LPChip

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Re: NDS port
« Reply #7 on: July 30, 2010, 00:00:16 »
To sum it all up: NightSky is owned by Nicalis. Nifflas is not releasing any info on the forum simply because he is not allowed to. All communications have to go through the Nicalis website. We can still speculate, but since we do not get any feedback what so ever, its rather pointless.

Making a port yourself is also not allowed, and since Nicalis is using tools to release it on different platforms, there is a small chance it will be ported to different systems. This however is full speculation, and there cannot be any rights held on the content of this post.

I'm not locking the topic simply because we do allow speculation. Its not against any forumrule or stuff like that, but well... its a bit pointless :P
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Re: NDS port
« Reply #8 on: July 31, 2010, 17:37:34 »
nicalis are taking enough time to port it to the wii, goodness knows how long it would then take them to port it over again for the DS!

Re: NDS port
« Reply #9 on: July 31, 2010, 19:47:22 »
Good point, haha! Besides, how much different is a Wii's architecture from a PC?

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Offline AA

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Re: NDS port
« Reply #10 on: July 31, 2010, 20:49:21 »
^ That doesn't really matter for two reasons: first, Nifflas made Night Sky with MMF2, which doesn't have a Wii version; second, for a game like this I'd say you don't really need to use the hardware to its fullest, which means it all boils down to how good and high-level the official Wii SDK is.

By the way, the Wii has a PowerPC CPU, which makes it different enough from a PC, but its architecture is very special (the TEV is quite a unique system).
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Offline smeagle

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Re: NDS port
« Reply #11 on: August 01, 2010, 08:43:43 »
Well, its very possible! The 3ds is reported to put many wii games to shame in terms of graphics!

Here is a quote:

"The SDK is reportedly "similar in power to the GameCube," with an easy learning curve for developers familiar working with Nintendo's GameCube or Wii home consoles"

 :D

btw, resolution will not be a problem as the 3ds's resolution is approx 400 by 300 in the top screen.

Just think how awesome Saira would be in 3d.......

Re: NDS port
« Reply #12 on: August 01, 2010, 11:51:25 »
Well, its very possible! The 3ds is reported to put many wii games to shame in terms of graphics!

Here is a quote:

"The SDK is reportedly "similar in power to the GameCube," with an easy learning curve for developers familiar working with Nintendo's GameCube or Wii home consoles"

 :D

btw, resolution will not be a problem as the 3ds's resolution is approx 400 by 300 in the top screen.

Just think how awesome Saira would be in 3d.......

Ah, yes, if any 2d platformer-like game should make the cut for 3DS, Saira should seriously be concidered to be up for a remake. Not just because i'm a huge fan of the game itself, but it actually seems like it was meant for being played with a stereoscopic screen. It is the perfect match.

(On a sidenote, i hope the release of 3DS will open up new ideas for making new castlevania and metroid games. the format really could contribute to something here.)