I've been working on a custom level for FiNCK for some time now (
http://nifflas.lpchip.nl/index.php?topic=3585.0), and I realised that I may have made it to hard on myself.
You see, my level is one puzzle after another, every single room is a puzzle and getting to certain rooms is also a puzzle.
Thinking of a puzzle takes time and it's hard. So making a large level that is built this way is really difficult. And today I came to the realisation that people might not
want this many puzzles.
So I'm probably going to change the level. But I want to know what you guys would want in a level, so that I can make it as good as possible.
So, what kind of level would you play?