[Environmental] The Hermit [3/20/12: DEMO OUT NOW!]

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Offline munchybot

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[Environmental] The Hermit [3/20/12: DEMO OUT NOW!]
« on: June 28, 2010, 10:20:44 »
I just started working on this. I'm planning to make it pretty big (my goal is 200/300 400/500) and it's going to be very nonlinear, similar in gameplay to Nifflas's A Strange Dream (possibly my favorite level in any videogame, ever :D), with powerups in multiple locations and lots of exploring. It's actually my second level; my first was heavily inspired by Momruoy's Infestation, but I didn't like how it was turning out (too linear) so I kind of got bored with it after seventy-something rooms. :\ I may finish that later.

Anyway, here's some screens.





It's currently at seven rooms sixty rooms one hundred and forty rooms two hundred and twenty-two rooms... oh boy.

And as of 3/20/12, there is a playable demo! It includes two seperate paths to obtain the first couple of powerups, and two "endings". Areas you aren't allowed to see are walled off (charming, I know), though nothing is stopping you from opening it up in the editor and taking a peek around besides your (hopefully existent) disinclination towards spoiling things for yourself! This I recommend not doing.

You can check out that demo here. Keep in mind that basically everything is designed to be revisited with powerups that you cannot yet obtain, and I'm building this level entirely out of order, so what you see here is only a fraction of what's been finished...

Oh, and the music in there right now is all placeholder stuff. I'm gonna make some of my own to replace it at a later date.
« Last Edit: March 21, 2012, 07:58:57 by munchybot »

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Offline Boss0alex

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Re: [Environmental] The Hermit
« Reply #1 on: June 28, 2010, 10:26:04 »
Looks quite nice. Quite nice indeed.

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Offline Hmpf

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Re: [Environmental] The Hermit
« Reply #2 on: June 29, 2010, 11:30:45 »
I concur. Nice work with the colours there, especially.

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Offline munchybot

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Re: [Environmental] The Hermit
« Reply #3 on: June 30, 2010, 02:24:09 »
How do you do that spoiler thing?

One of what will most likely be a few locations where you can find the run powerup:

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Offline Razzorman

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Re: [Environmental] The Hermit
« Reply #4 on: June 30, 2010, 02:53:31 »
This looks pretty good. I'd play this. :D

How do you do that spoiler thing?
Code: [Select]
[spoiler=Spoiler name goes here]Stuff you don't want to spoil[/spoiler]
My only star: :hiddenstar:

 :D

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Offline munchybot

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Re: [Environmental] The Hermit
« Reply #5 on: June 30, 2010, 03:00:57 »
Thanks (for both the compliment and the help :P)!

I updated this room with some bubbles in the water. Not much of an update but it looks a lot better in-game in my opinion.

Spoiler: IT WORKS MUAHAHA (click to show/hide)

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Offline munchybot

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Re: [Environmental] The Hermit
« Reply #6 on: June 30, 2010, 07:49:48 »
Phew - added fourteen rooms today! You can see thirteen of them in this


Gradients don't match up but everything else does.


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Offline Hmpf

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Re: [Environmental] The Hermit
« Reply #8 on: June 30, 2010, 12:58:37 »
Phew - added fourteen rooms today! You can see thirteen of them in this


Gradients don't match up but everything else does.

OMG. This. Is. Awesome.

Also, you're giving me a run for my money in the "overdoing it with the screenshots" department. :D

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Offline bulbapuck

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Re: [Environmental] The Hermit
« Reply #9 on: June 30, 2010, 14:20:18 »
Wow, this looks really good. Especially for a first level :)
Emma fell down a well - Enviromental KS level inspired by Salmoneous/Elder
Level in the works: Whitebow Island

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Offline Razzorman

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Re: [Environmental] The Hermit
« Reply #10 on: June 30, 2010, 15:52:48 »
This looks great. Very great even for a first level.
Wow, this looks really good. Especially for a first level :)

It's actually my second level

 X)
My only star: :hiddenstar:

 :D

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Offline Pick Yer Poison

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Re: [Environmental] The Hermit
« Reply #11 on: June 30, 2010, 17:06:28 »
Looks great. I'm keeping my eye on this. :D

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Offline Firecat

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Re: [Environmental] The Hermit
« Reply #12 on: June 30, 2010, 18:00:07 »
Looks very good,everything seems to fit and that tower reminds me of the tower in ASD.  :D
There's 110011 kinds of people in the world. Those who understand binary, Those who don't, and those who confuse it with ASCII.

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Offline munchybot

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Re: [Environmental] The Hermit
« Reply #13 on: July 01, 2010, 01:34:04 »
Spoiler: Cleaning Robot! (click to show/hide)

Also this



:shocked:

EDIT: Does anyone know a good tileset for an ocean floor or something? I'm making a network of underwater tubes like in The Machine, but I don't want to use the Tileset 6 floors or it would just be an exact clone of Nifflas' level.

EDIT EDIT: I don't like doubleposting so I'll just edit this.

Spoiler: Leaky Pipes (click to show/hide)

MUST... STOP... POSTING IMAGES...
« Last Edit: July 01, 2010, 08:07:39 by munchybot »

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Offline yohji

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Re: [Environmental] The Hermit
« Reply #14 on: July 01, 2010, 13:30:06 »
Wow, this sure looks BUSY for the first/second level. Can't wait for the release. Also, yes, you might want to stop posting images  :D