Knytt stories Round Robin

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Re: Knytt stories Round Robin
« Reply #210 on: September 02, 2010, 07:52:09 »
Join whenever you want. You'll begin four mondays from now and you'll be skipped if you aren't finished the sunday after that.

Also, please put me on the second time participants list. This thing helped me getting used to flags and i hope i'll learn another thing or two by making my own area.

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Offline bulbapuck

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Re: Knytt stories Round Robin
« Reply #211 on: September 02, 2010, 17:43:47 »
Is it too late to join?

Not at all! I'll add you to the list.

EDIT:
Also, please put me on the second time participants list. This thing helped me getting used to flags and i hope i'll learn another thing or two by making my own area.
Done :)
« Last Edit: September 02, 2010, 17:46:39 by bulbapuck »
Emma fell down a well - Enviromental KS level inspired by Salmoneous/Elder
Level in the works: Whitebow Island

Re: Knytt stories Round Robin
« Reply #212 on: September 02, 2010, 22:00:01 »
Also, here ya goat! I can't do much in the weekends, and i didn't finish
Spoiler: (click to show/hide)
yesterday, so i just made up some stuff really quick.

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Offline Headgrinder

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Re: Knytt stories Round Robin
« Reply #213 on: September 03, 2010, 14:11:03 »
Apparently I never played the update before Strieghtflame, because there is a TON of new stuff!  Whoever did the animation of the quarantine rocks my socks off. 

Ok, interesting additions.  I did find a few errors... what the... my knytt stories won't run!  Well, for now I'll just mention them.  I'm sure someone else can enumerate their precise locations, but there is a missing tile and a floating spike in the yellow area, and the 2nd blue maze has a bug that makes it very difficult to exit the maze.  You have to trick jump up, fall back down, then wall swim back upwards out of the barrier.  Right before the exit warp out of the greenfire road area, you can climb a wall to a purple screen.  Oh, I guess someone can add on to that though. 

And I did find one non-collision wall in the newer lab at the 4 corridor junction.  Oh, and there is a section in the newer lab that says "Private Quarters" but I think it means something like "Private Labs" as few people probably sleep with dimensional gates and lasers in their rooms.  :)


And I gotta say, I love spaces designed for knytts!  I wish it was assumed in real life we could all scale shear walls with perfect ease so we could have reception areas just hanging out above deep pits with no stairs, elevators, etc.  :)

Might I suggest a rule to help keep this level from growing out of all proportion?  How about each contributor can only add one new direction to the plot, then everyone has to work towards tying all the parts of the plot together?  I've got to go to work now, but I think I'll start a list of plot points so we can keep track of what ideas need to be pulled together.


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Offline bulbapuck

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Re: Knytt stories Round Robin
« Reply #214 on: September 03, 2010, 18:55:53 »
Thank you StraightFlame! Did you use any flags? In case you did I need to update the first post before sending the level on to Peppyhare3000
Emma fell down a well - Enviromental KS level inspired by Salmoneous/Elder
Level in the works: Whitebow Island

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Offline PeppyHare4000

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Re: Knytt stories Round Robin
« Reply #215 on: September 03, 2010, 21:53:04 »
I took a look at the level and it seems that there is still a lot to do. What happens if everybody's turns are over and the level is still unfinished. :huh:

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Offline bulbapuck

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Re: Knytt stories Round Robin
« Reply #216 on: September 04, 2010, 12:13:02 »
I've been thinking about this myself, and I believe that may be the purpose of the second time participants. Anyway, you're up :) If you could confirm that you're working on the level, I'd appreciate it.
Emma fell down a well - Enviromental KS level inspired by Salmoneous/Elder
Level in the works: Whitebow Island

Re: Knytt stories Round Robin
« Reply #217 on: September 04, 2010, 15:25:00 »
Thank you StraightFlame! Did you use any flags? In case you did I need to update the first post before sending the level on to Peppyhare3000
I built a second lab that you can only enter if flag 0 is enabled. Not that i changed flag 0 or other flags.

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Offline PeppyHare4000

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Re: Knytt stories Round Robin
« Reply #218 on: September 04, 2010, 16:56:00 »
I confirm

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Offline PeppyHare4000

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Re: Knytt stories Round Robin
« Reply #219 on: September 04, 2010, 18:44:25 »
Question: Is there a location for the swipe card yet.

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Offline PeppyHare4000

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Re: Knytt stories Round Robin
« Reply #220 on: September 04, 2010, 22:57:38 »
If there isn't, im putting the following flags
Flag 1 ---> Determines if you picked up the Lv. 1 Swipe Card
Flag 2 ---> Determines if you picked up the Lv. 2 Swipe Card
Flag 3 ---> Determines if you picked up the Lv. 2 Key Card
Flag 4 ---> Determines if you picked up the Elevator Fuse

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Offline egomassive

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Re: Knytt stories Round Robin
« Reply #221 on: September 04, 2010, 23:50:42 »
I submit that something should be added to lab 3 that directs Juni to find Wood in lab 4. Finding firewood is Juni's primary objective after all.

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Offline PeppyHare4000

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Re: Knytt stories Round Robin
« Reply #222 on: September 05, 2010, 00:14:23 »
That gives me an idea.

Dr. Woods experiment is like the time machine except you appear in the lab. You have to get out of the lab and you will find firewood somewhere outside in the future :)

Re: Knytt stories Round Robin
« Reply #223 on: September 11, 2010, 18:39:14 »
Wait a sec, the first post says it's still my turn! Why am that?

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Offline PeppyHare4000

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Re: Knytt stories Round Robin
« Reply #224 on: September 11, 2010, 19:09:55 »
bulba forgot to end you turn :P