Always great to get good responses, thanks guys.
@Green.cookie: I like the alt endings, and I was thinking that IF you find wood and simply go back to the cabin without figuring out how to help, than you get the bad ending.
Ah, so this brings up how do we get the good ending and end the winter forever, or create a balance of seasons, or whatever it is.
It seems that lab 3 is going to basically be a back story location, except for the failed reactor area. Perhaps at the end of this area there can be a large piece of ancient tech that must be turned on or shut down. Perhaps the reactor itself was hooked up to it somehow, or broke down because of it. I'm really not sure what that room should be yet.
Then we have Dr. Woods lab. I don't know about the rest of the lab's contents, but certainly it seems to make since that Dr. Wood is trying to fix the eternal winter problem. He seems to be the last survivor of his group and probably wishes to undo the damage done here before it is too late and... what?... the winter spreads? That could be cool...
So, perhaps Dr. Wood needs our heroine to either get him something,travel to another location with something, or to do something somewhere. Maybe we could switch the card usage around to make the reactor run in lab 3 the last action taken in order to get the good ending?
There is also the cave to consider...
Oh, here is something. Someone at one point mentioned a summer zone underground )which I guess became the time travel area?) Perhaps for the bad ending there COULD be a small area somewhere, perhaps at the end of the cave, where a pocket of spring/summer exists where Juni can get some wood, and perhaps something else, some artifact of the summer goddess.
Or the object the spring goddess/her statue needs could be in the time travel zone, which I would like to see more tied in to the rest of the level. I wonder though, would the time travel zone best serve the story as a point where Juni travels back in time to get something the summer goddess needs in the present? Or a pocket in space time where the summer goddess lives, or else where, again, something she needs is located? Perhaps when the area switches color from green to negative that is a result of the object being taken?
Things to ponder, problems to solve in order to finish this level strong.