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Author Topic: KS Editor Mod  (Read 51651 times)
AmADizii


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« Reply #15 on: March 28, 2009, 21:53:43 »

This helps me, a lot.
Thanks for the mod.
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Looki


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« Reply #16 on: March 28, 2009, 22:52:53 »

Glad to hear!  ;)
If you have requests, just tell me!
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Looki


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« Reply #17 on: March 29, 2009, 02:52:32 »

Hey, I was bored - again.
I've added a new feature, rectangular filling for tilesets.
Use it by holding Ctrl.
The marker will resize according to the mouse position. You can select multiple tiles to use a pattern. Simply click to place the tiles, as usual.

I intentionally added this to quickly clear zones, but then I realized that you could quickly create patterns with this, too.

There are some issues with this + undo, I'll fix that, I guess.

By the way, I also improved the performance of Flood Fill.
« Last Edit: March 29, 2009, 03:14:09 by Looki » Logged

AmADizii


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« Reply #18 on: March 29, 2009, 05:55:56 »

It'd be sweet, if you could have 3 or more tilesets in the same screen...
I'm not suggesting anything, just an opinion.
 ;) :shifty:
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Purple Pineapple


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« Reply #19 on: March 29, 2009, 06:04:26 »

Probably would be 4 more likely then three, seeing as it's a .bin file.
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Looki


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« Reply #20 on: March 29, 2009, 12:42:31 »

Pineapple: Nah... doesn't matter.
AmADizii: Sorry, but this would require me to change KS' level loader, too.
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LPChip
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« Reply #21 on: March 29, 2009, 12:50:36 »

Not to mention the entire game.
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Joozey


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« Reply #22 on: March 29, 2009, 14:57:27 »

An input field for navigating through music, backgrounds, and especially tile sets would be heaven.
A new tileset selection window with all previews of tilesets would be awesome.

Regards,
Joozey
« Last Edit: March 29, 2009, 14:59:38 by Joozey » Logged

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Looki


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« Reply #23 on: March 29, 2009, 14:58:58 »

Hi. Another quick update (sorry) - Added pattern support for flood fill, and undo now works for rectangular and flood fill! :^^:
Joozey: That's a good idea, actually. I don't think I can preload them, I'm not sure - Will have a look at it.
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Joozey


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« Reply #24 on: March 29, 2009, 15:00:07 »

Oh, right, I editted my post already  :D You read fast.
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Looki


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« Reply #25 on: March 29, 2009, 15:05:41 »

Haha, it was coincidence. I was just writing my update post when I saw your post at the top of the "Topic Summary".

Fixed a stupid display bug...you could place tiles in the GUI when the selection is bigger than 1x1. Redownload if you want.
« Last Edit: March 29, 2009, 15:56:46 by Looki » Logged

Pumpkinbot


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« Reply #26 on: March 29, 2009, 20:56:24 »

An input field for navigating through music, backgrounds, and especially tile sets would be heaven.
A new tileset selection window with all previews of tilesets would be awesome.

Regards,
Joozey
That would be pretty good, but you can always use the scroll wheel to navigate faster, or even hold Shift while clicking to go by 10's.

EDIT: *downloads this thing*
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Duffking


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« Reply #27 on: April 01, 2009, 12:03:04 »

Hmm, how do I get the test level thing working properly exactly?

/is thick
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Looki


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« Reply #28 on: April 01, 2009, 12:07:58 »

Copy the EditorSettings.temp file in the \Worlds folder in the zip into your \Worlds folder
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Duffking


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« Reply #29 on: April 01, 2009, 12:48:19 »

Copy the EditorSettings.temp file in the \Worlds folder in the zip into your \Worlds folder

Gotcha, thanks.
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