KS Editor Mod

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Offline Looki

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Re: KS Editor Mod
« Reply #105 on: January 04, 2010, 17:20:48 »
I changed the shortcut to Ctrl+G and fixed the Escape bug.
I wasn't able to fix the level group bug yet, I am clueless what causes it not to work.
It set a "clickable" attribute for the level group style (The plug-in I use for syntax highlighting uses styles for comments, strings, etc.),
it works the same way as changing color, bold state, font, etc.. but it doesn't work.

http://clickteam.info/looki/Programs/KS%20Editor%20Mod.zip

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Offline Artix

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Re: KS Editor Mod
« Reply #106 on: February 20, 2010, 22:52:55 »
I'm having a little trouble with copy/paste with the in-editor world.ini editor. I copy a section, ctrl+v, and this happens:

Re: KS Editor Mod
« Reply #107 on: February 20, 2010, 22:55:25 »
If you click Ctrl+C, the editor will, by default, copy the screen. When you paste, that into notepad, Word, or in this case, the world ini editor, that's what you're pasting. (Note the NotKnyttEdit at the top.)
Lurk more.

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Offline Artix

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Re: KS Editor Mod
« Reply #108 on: February 20, 2010, 23:39:38 »
If you click Ctrl+C, the editor will, by default, copy the screen. When you paste, that into notepad, Word, or in this case, the world ini editor, that's what you're pasting. (Note the NotKnyttEdit at the top.)

Is there a way to copy the text inside the box there? Because it used to let you ctrl+C in earlier versions.

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Offline Looki

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Re: KS Editor Mod
« Reply #109 on: February 21, 2010, 02:46:35 »
Crazy. I was just messing around with my editor and got that bug as well. What a coincidence. I'll look at it.
You can use the right-click menu -> Copy.

Fixed. Also, a bug with Go To > Coordinates (ctrl+g) is fixed. After using it, you're not able to modify the ini's anymore.
http://clickteam.info/looki/Programs/KS%20Editor%20Mod.zip

EDIT: Ah, right, I also added an edit box to the level selection screen. You can search for a level by typing its name.
Double-clicking a level in the list now works again; pressing enter works now, too.
« Last Edit: February 21, 2010, 03:33:32 by Looki »

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Offline Artix

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Re: KS Editor Mod
« Reply #110 on: February 21, 2010, 19:36:16 »
Fixed. Also, a bug with Go To > Coordinates (ctrl+g) is fixed. After using it, you're not able to modify the ini's anymore.
http://clickteam.info/looki/Programs/KS%20Editor%20Mod.zip
Does that mean that prior to the fix, you couldn't edit the ini anymore, or does it mean that now searching for the coordinates makes it so you can't edit the .ini?

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Offline Looki

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Re: KS Editor Mod
« Reply #111 on: February 21, 2010, 21:35:58 »
Prior to the fix. ;)

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Offline GrayFace

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Re: KS Editor Mod
« Reply #112 on: February 21, 2010, 22:01:20 »
It would be cool to have more than one object displayed at once. For the attached example I had to remove 8 pixels above and 8 pixels below the "Bank 0 System" plate. What do you think?
In this case the increment/decrement of object number will work completely the same, but objects would be also picked from the 20 shown objects. (the selected object 5 - double jump is highlighted with green border and lighter background color)
« Last Edit: February 21, 2010, 22:19:02 by GrayFace »

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Offline Looki

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Re: KS Editor Mod
« Reply #113 on: February 21, 2010, 22:23:38 »
I agree that's quite nice. I'll try to implement it but I can't access the editor source code right now.. :oops:

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Offline Comhon

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Re: KS Editor Mod
« Reply #114 on: February 22, 2010, 12:37:49 »
COOL idea!

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Offline GrayFace

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Re: KS Editor Mod
« Reply #115 on: February 22, 2010, 18:24:03 »
1 note to the suggestion: mouse wheel over the 20 icons scroll to next/last 20 icons.

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Offline Artix

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Re: KS Editor Mod
« Reply #116 on: February 26, 2010, 04:14:11 »
Is there any way to get the Knytt Stories Manager to work with this?



Actually, I found out that if you only save from the KS manager, it'll change the world.ini correctly. Saving via the editor reverts any changes with KS manager.
« Last Edit: February 26, 2010, 04:18:50 by Artix »

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Offline Looki

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Re: KS Editor Mod
« Reply #117 on: February 26, 2010, 14:57:15 »
Really don't know why it's crashing, I didn't even know it's a problem that only exists in my mod.
The World.ini file doesn't reload automatically if you save in the KS manager.
You can press ctrl+r or choose Edit>Reload World.ini to reload it.  ;)

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Offline Firewall

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Re: KS Editor Mod
« Reply #118 on: February 28, 2010, 21:19:34 »
Epic win! I can make maps alot quicker! *Bows*
_  _   Stars Earned: :hiddenstar:
O O
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Offline Pumpkinbot

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Re: KS Editor Mod
« Reply #119 on: March 07, 2010, 20:44:53 »
I haz a problem with custom objects. First, it won't make COs bigger than 24x24. Second, it shows in the level editor that the COs are transparent, but, in the game, the background's magenta. :<
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.