Sorry for posting in a topic that haven't been active for a few months.
I just wanted to add a useful tip for people who are dissapointed with the way you aim:
This concept is very similiar to the old-time favourite game Abuse - however, as far as i can remember, the amount you aim around compared to with how much you move the mouse is fixed in Abuse while it isn't in Au Sable, where the distance between the cursor and the character. This can be seen as an advantage or an disadvantage.
How to deal with it:
-if you feel that your aim adjustments are to slow, move the cursor closer to the character (if you don't know where on screen the cursor is, you can check by hitting backspace as the manual informs of).
-if the problem is opposite, just move the cursor away from the character to get a less sensitive aiming.
For me, i think it is a bit frustrating, but serves the purpose to give the game a bit of difficulty balance. I think better/more scarier AI had done the trick double as good, though, both moodwise and difficultywise. But by knowing the thing mentioned above it makes the game much more enjoyable. A great mood and visual style and nice experience overall to play this game!
This was... interesting.
I can't seem to progress after the bell part though. A ghost thing teleports me somewhere with a message saying 'Let father set the world clean' or something, and after that it's just a black screen. Is that the end of the game?
No, just wait a few seconds more and you'll be on your way to new nightmares.